Closed Algor0113 closed 2 months ago
Will the macros take care of removing the status effects according to the rules (after the next turn of the effected character) automatically? That would be awesome!
Will the macros take care of removing the status effects according to the rules (after the next turn of the effected character) automatically? That would be awesome!
Nope, sorry, that is totally not possible. However, Durak works on a solution in the system itself. But as torg is torg, there are so much buts, that it's not that trivial.
The macros for removing status effects is for selected tokens on the canvas.
All in all I summarize, it is not excluded that these are a basis for code and possibilities, that will move into the system on one day in some way.
Have an idea for 3 macros that work similar: Show all players a note/Journal entry with these information:
Goal: The GM only press 1 button and all players get the reminder what they have to do at this of the session point.
On end of combat, it would be absolutely possible to send out an reminder as soon as the gm clicks on 'end of combat'.
End of act, we already have a kind-of handler by resetting the possibilities, maybe we can emerge an automated card handling there?
The end of a scene is a bit more tricky as we don't have an actual trigger. Maybe really a macro or a button on the left torg menu.
What do you think?
@klenkes74 I have good news, in v12.2.0 active effects like stymied etc. will be handled by clicking the "Done" Button (if you're the player of that character) or for threats, if you tick the checkmark in the combat tracker as gm in the combat tracker, if they do have a duration (what they indeed have if they're applied through the chat card output) :)
Big one:
Doing things to marked token:
Doing things mainly: