goblinengine / goblin

Goblin Engine custom build of Godot
https://goblinengine.github.io
MIT License
12 stars 2 forks source link

Goblin Engine

Goblin Engine logo

Description

Goblin Engine is a custom build of Godot Engine created for educational and personal use. It provides additional functionality not officially supported.

The goal of this project is multifold:

Here are are some Goblin features that stand out the most:

Please have a look at list of Goblin Changes to find out more details.

Builds

You can download test builds from here.

All editor builds use thin LTO and all templates use full lto. Each platform provides a template and editor if supported. The builds are created automatically by GitHub in a sterile environment but are not signed making certain OSes complain.They might not run on M1 macs at all without Gatekeeper disabled.

Goblin will not provide any Mono builds since the goal is to keep the engine lean and compact. The focus is primarily on GDScript and GDNative ecosystem.

Community and contributing

Discord server: https://discord.gg/erpDN9yUxN

There is no community as of yet but PRs welcome. There are a number of features that I am still looking to add:

Documentation and demos

Since Goblin Engine is compatible with latest 3.x Godot branch, you can find most the documentation you need over at Godot Docs. Most of the custom functionality is documented in the built in Class References accessible from the Help menu.

The official demos are maintained in their own GitHub repository. There are also a number of other learning resources such as text and video tutorials, demos, etc from the official project.