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godlikepanos
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anki-3d-engine
AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more
http://www.anki3d.org
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shadowmaps resolve pass
#69
godlikepanos
closed
4 years ago
0
- I am trying to install Anki 3D Engine to no avail -
#68
Siegfried-Gottlich-Wotansson
closed
4 years ago
7
Ssgi
#67
godlikepanos
closed
4 years ago
0
Finalize the shader compiler. Should be feature complete
#66
godlikepanos
closed
4 years ago
0
CMake config error when opening the project in VS2019
#65
NipunRamani99
closed
4 years ago
1
Improve exception safety with smart pointers
#64
elfring
closed
4 years ago
5
Remove an unnecessary null pointer check
#63
elfring
closed
4 years ago
1
Do we have any development plan for Anki3D
#62
kingofoz
closed
4 years ago
4
Shader compiler #2
#61
godlikepanos
closed
4 years ago
0
Fix travis
#60
godlikepanos
closed
4 years ago
0
Screen Tearing on Ubuntu+GTX760
#59
aabbtree77
closed
4 years ago
8
Shadercompiler part 1: Implement but don't integrate
#58
godlikepanos
closed
4 years ago
0
Improve the tracer
#57
godlikepanos
closed
5 years ago
0
No Activity and Blank Window on Android APK Sample Download
#56
wini3d
closed
5 years ago
1
MinGW windres invalid option -f
#55
wini3d
opened
5 years ago
3
Problems running sponza & physics_playground samples on Debian
#54
renexdev
closed
5 years ago
5
Add a GLTF 2.0 importer
#53
godlikepanos
closed
5 years ago
0
Gltf
#52
godlikepanos
closed
5 years ago
0
Enable -Wconversion (oooh yeah)
#51
godlikepanos
closed
5 years ago
0
Developer console
#50
godlikepanos
closed
5 years ago
0
Gpu particles
#49
godlikepanos
closed
5 years ago
0
New (Difuse) Global Illumination
#48
godlikepanos
closed
5 years ago
0
Fix MSVC build
#47
godlikepanos
closed
5 years ago
0
Building on windows and mingw
#46
divinon
closed
5 years ago
5
Make the collision module more C-like
#45
godlikepanos
closed
5 years ago
0
Cascaded Shadowmaps v2
#44
godlikepanos
closed
5 years ago
0
Volumetric probes
#43
godlikepanos
closed
5 years ago
0
Volumetric fog and lighting
#42
godlikepanos
closed
5 years ago
0
New and improved cluster binning
#41
godlikepanos
closed
6 years ago
0
Physics engine choice
#40
zettdaymond
closed
6 years ago
2
Motion blur
#39
godlikepanos
closed
6 years ago
0
Move the physics engine to bullet.
#38
godlikepanos
closed
6 years ago
0
New shader program format based on pure GLSL and not XML
#37
godlikepanos
closed
6 years ago
0
Make reflection probes AABBs
#36
godlikepanos
closed
6 years ago
0
Change how visibility tests are done
#35
godlikepanos
closed
6 years ago
0
Improve the tracing
#34
godlikepanos
closed
6 years ago
0
Octree (WIP)
#33
godlikepanos
closed
6 years ago
0
Correct PBR
#32
godlikepanos
closed
6 years ago
0
Add push constant support in ShaderProgramResource.
#31
godlikepanos
closed
6 years ago
0
Still problems running samples on Windows
#30
wini3d
closed
2 years ago
3
New vertex packing and a more flexible geometry format
#29
godlikepanos
closed
6 years ago
0
Separate decals pass + enable SSR
#28
godlikepanos
closed
6 years ago
0
Move normals and lights to world space
#27
godlikepanos
closed
6 years ago
0
Add support for texture views
#26
godlikepanos
closed
6 years ago
0
Fix Travis Clang build
#25
Chainsawkitten
closed
6 years ago
1
remove PIMPL from GR
#24
godlikepanos
closed
6 years ago
0
Merge RenderGraph work to master
#23
godlikepanos
closed
6 years ago
0
listing a directory on windows sometimes doesn't work
#22
godlikepanos
closed
2 years ago
3
MingW-W64 compilation errors
#21
ghost
closed
7 years ago
4
Support physically based rendering
#20
fire
closed
7 years ago
1
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