This project is provided for Godot Engine users and contributors to easily and reliably get links to the CI build artifacts for the main development branches. While these artifacts are not suitable for production use, they can be used for testing and early feature adoption.
Live website: https://godotengine.github.io/godot-commit-artifacts/
This project is written in JavaScript and is built using Node.JS. HTML and CSS are used for the presentation. The end result of the build process is completely static and can be server from any web server, no Node.JS required.
Front-end is designed in a reactive manner using industry standard Web Components
(powered by lit-element
). This provides native browser support, and results in a
small overhead from the build process.
To build the project locally you need to have Node.JS installed (12.x and newer should work just fine).
This project uses GitHub's GraphQL API. To fetch live data you need to generate
a personal OAuth token.
You can supply your token to the scripts using the GRAPHQL_TOKEN
environment
variable. Note, that if you don't have member access to the organization, you
may not be able to access all the information used when generating the database.
npm install
or yarn
to install dependencies.npm run build
or yarn run build
to build the pages.npm run compose-db
or yarn run compose-db
to fetch the data from GitHub.out/
folder with your method of choice (e.g. using Python 3:
python -m http.server 8080 -d ./out
).rollup
is used for browser packing of scripts and copying of static assets. The
data fetching script is plain JavaScript with node-fetch
used to polyfill
fetch()
-like API.
This project is provided under the MIT License.