Open Arnklit opened 4 months ago
A game in production
If you find a file using Quick Open (Ctrl + P), there is no easy way to find the file in the FileSystem.
Add a right click menu with an option to "Find in FileSystem" to the Quick Open popup.
This would be used often
This is about making the editor experience better out of the box
There is a big rewrite of the Quick Open dialog pending to be merged, in godotengine/godot#56772, which would likely impact any implementation towards this proposal, in case anyone decides to take this on.
Describe the project you are working on
A game in production
Describe the problem or limitation you are having in your project
If you find a file using Quick Open (Ctrl + P), there is no easy way to find the file in the FileSystem.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Add a right click menu with an option to "Find in FileSystem" to the Quick Open popup.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
If this enhancement will not be used often, can it be worked around with a few lines of script?
This would be used often
Is there a reason why this should be core and not an add-on in the asset library?
This is about making the editor experience better out of the box