Open vPumpking opened 2 months ago
This was changed to implement:
Which improved usability from the old icons, to indicate type, implemented in:
How would you suggest making all the audio steam players visible, without making it confusing to tell the 2D, 3D, and non-positional ones apart
yeah you're right, would be difficult
I recall there being a discussion about adding some sort of shape cue to differentiate 2D and 3D nodes aside from their color. With an (admittedly very quick) search of the godot-proposals repository I didn't spot it, but I feel like it could be worth merging this discussion into that one, if it's still being considered.
I recall there being a discussion about adding some sort of shape cue to differentiate 2D and 3D nodes aside from their color. With an (admittedly very quick) search of the godot-proposals repository I didn't spot it, but I feel like it could be worth merging this discussion into that one, if it's still being considered.
You're thinking about https://github.com/godotengine/godot-proposals/issues/794 :slightly_smiling_face:
I guess it could be an additional gradient overlaid on top. It would begin from pure white/blue/red on the left and transition to transparent.
I'm not even sure if it's possible to do this with SVGs (probably yes). Alternatively the speaker could be coloured and the sound waves could keep the audio gradient, which achieves a similar effect but looks less... cool.
Unsure if reverting the icon a bit is very desired at the moment, though.
Describe the project you are working on
any game
Describe the problem or limitation you are having in your project
As a person with real bad eyes, the gradient on the previous version of the audiostreamplayer icon really helps me a lot in recognizing it. I'm sure other people face the same problem. i suggest we do that for accessibility
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Implemement back the gradient on the new icon.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
If this enhancement will not be used often, can it be worked around with a few lines of script?
no
Is there a reason why this should be core and not an add-on in the asset library?
it's an icon