godotengine / godot-proposals

Godot Improvement Proposals (GIPs)
MIT License
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Add a dedicated 2.5D editor #1468

Open nonunknown opened 4 years ago

nonunknown commented 4 years ago

Describe the project you are working on: 2.5D Fight game but using 3D nodes Describe the problem or limitation you are having in your project: When using 3D sprites, you dont have same features as when working with 2D nodes.

Describe the feature / enhancement and how it helps to overcome the problem or limitation: To overcome this problem getting these 2d features and enabling them in 3d. Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:

If this enhancement will not be used often, can it be worked around with a few lines of script?: I'm not sure of it Is there a reason why this should be core and not an add-on in the asset library?: Core 2D features.

Calinou commented 4 years ago

There's a whole demo dedicated to 2.5D games: https://github.com/godotengine/godot-demo-projects/tree/master/misc/2.5d

aaronfranke commented 4 years ago

@nonunknown Please take a look at https://github.com/godotengine/godot-demo-projects/tree/master/misc/2.5d (also available in the asset library, "Templates" tab in the Godot 3.2.x project manager) and explain if it does or doesn't work for your use case. And if it doesn't, explain why what you need for your use case can't be done in an editor plugin.