Closed Thaina closed 3 years ago
As of the latest stable release 3.2.3, Godot already includes .cs files by wildcard via its SDK project file. I believe your proposal has already been implemented.
Yup, this is already implemented in 3.2.3. You can get a similar effect in older versions with <Compile Include="**\*.cs" />
.
Describe the project you are working on: With any project I always use C# script
Describe the problem or limitation you are having in your project: Adding and pasting cs file are not include in godot build
Describe the feature / enhancement and how it helps to overcome the problem or limitation: I think csproj are capable of using wildcard include so didn't godot should generate csproj with wildcard by default?
Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:
If this enhancement will not be used often, can it be worked around with a few lines of script?: Not sure about this question
Is there a reason why this should be core and not an add-on in the asset library?: It should be default to every project