godotengine / godot-proposals

Godot Improvement Proposals (GIPs)
MIT License
1.12k stars 69 forks source link

Improving res icon looks / improve screen when no camera . . #2930

Open charlesmlamb opened 3 years ago

charlesmlamb commented 3 years ago

Describe the project you are working on

A Tomb raider game, atm I'm making a smaller game, with barbarians, 2.5D, to get some practice, before my 30 - 40 AAA game, as a solo dev lol <3

Describe the problem or limitation you are having in your project

Godot 4 is stunning, basically better in every way, mile-stone release, etc . . But, I have a few problems, nit-picks really . . . First, the icons are difficult to read, in sense there's no difference between many of them, the basic one's . . .

Skærmbillede (1919)

There's a little icon at the left-top corner, which is so small, it's difficult to read, then an empty icon . . The result is, I end up having to read the text below the icons, to find what I need, and it becomes pointless to use icons, and not just use the list form . . My proposal is, the little icon, at the top, looking like a globe, or like a vs logo . . Get move to center of the icons, and enlarged, possibly with some different colors . . . Right now, the icons are semi - useless and, while this might not be the best idea, I hope the engine makers will consider finding a better solution, so Godot 4 gets the last details, like mentioned, this is nit-picks, thanks . . .

Second, when one runs an empty project, there's a blank screen, with no info . . . I'm not sure, could one maybe add a little text, if there is no active camera, that says ' no active camera found . . . ' <3

Skærmbillede (1920)

So, it might be like this, I can't find the right words, it's an example . .

Skærmbillede (1921)

I know you guys are busy, these are like the nit-picks I have left, over the engine . . All the improvements for Godot 4 makes it difficult to complain, it's look 10 / 10 version, and there's even a 4.1, so on . . So, I'm super - happy, and want to say thank you for all the hard work, etc . . I was hoping you'd consider this, and find some answer, that works, or better . . I don't know how to fix these things, was hoping some long - term devs, makers, could make a small improvement, thanks . . .

Describe the feature / enhancement and how it helps to overcome the problem or limitation

Like above, I'm not really sure, it's down to nit-picking, or so . . .

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Like above, hoping the engine makers can find a way to do this, that fits the project, don't really know the solution . . .

If this enhancement will not be used often, can it be worked around with a few lines of script?

Uhmm, it's more for new users, sigh I can't write the engine, sorry . . .

Is there a reason why this should be core and not an add-on in the asset library?

Well, it's more like making aware, there some problems, was hoping someone might have some ideas, or so . . .

charlesmlamb commented 3 years ago

Also, thanks for the amazing work on Godot 4, it's 10 / 10, can't find the words . . sublime, amazing, cool . . .

Updates to visual script, is just 100 % better, so thank you, for all the effort, land-mark release, just cool . . .

Calinou commented 3 years ago

While this is a good idea, remember that not having a Camera3D node is completely valid in a 2D project. This message should only be displayed if there is at least one 3D node in the scene tree.

charlesmlamb commented 3 years ago

Well, thanks for thinking about it, uhh I only make 3D games lol . .

One could even just write it, as debug test, or ' No active camera found ' or, ' No camera present ' . .

Anyway, KinematicBody, RigidBody has warnings, if it has no collisionshape so, was thinking there could be a warning, or some indicator, like a icon, of a camera, with sort-of . . . . .

2021-06-28 1547

I haven't really coded the engine or, used other engines, at pro level, ever . . So, it might be dumb, etc . . . .

Like, it could be an icon, some text, or a line of code . . 3d_camera_true_active = false . . .

It's difficult, bec. I don't really know stuff like this well enough, to make good proposals, lol total beginner . . . .

Hoping you could think about it, and find some nice solution, or so . . Also, the icon is way too big, but a video camera, with a cross over, would work . . Hope these suggestions help, so you can make an informed choice, etc, it's more like brain-storming, etc . . <3