Open elvisish opened 2 years ago
Here's issues relating to this: https://github.com/godotengine/godot/issues/37860 https://github.com/godotengine/godot/issues/37977 https://github.com/godotengine/godot/issues/61774
And Juan's tweet regarding current efficiency (thanks @KoBeWi for the link): https://twitter.com/reduzio/status/1018869909781180427
Describe the project you are working on
2D platformer with tilemaps.
Describe the problem or limitation you are having in your project
It should be possible to use atlases for the frames of AnimatedTextures as it is very inconvenient to require many individual images for each frame and currently it can be set-up without any warning in the editor, so the AnimatedTextures just simply does not animate.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It's more convenient and is in keeping with how everything else is structured.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
It would just be built-in to the engine.
If this enhancement will not be used often, can it be worked around with a few lines of script?
No.
Is there a reason why this should be core and not an add-on in the asset library?
It's an engine-level issue.