Open CsloudX opened 2 years ago
cc @bruvzg
cc @bruvzg
Will you please add stt(speech to text) also .
Will you please add stt(speech to text) also .
Speech to text is much more complex than text to speech, and it doesn't have a standard API exposed by the operating system. Therefore, it's outside the scope of a core feature and should be implemented by an add-on.
Will you please add stt(speech to text) also .
Speech to text is much more complex than text to speech, and it doesn't have a standard API exposed by the operating system. Therefore, it's outside the scope of a core feature and should be implemented by an add-on.
The Android sdk target should be updated we aren't able to target sdk 33. This is why we can't reach more device. Will you implement this please 😇😇
The Android sdk target should be updated we aren't able to target sdk 33. This is why we can't reach more device. Will you implement this please :innocent::innocent:
See https://github.com/godotengine/godot/issues/48636.
PS: In the future, please don't derail other proposals with unrelated questions. This is your last warning.
IMO making a new singleton for a few methods isn't worth it. But we could maybe move it to OS.
Describe the project you are working on
NO-GAM Application
Describe the problem or limitation you are having in your project
IMO, move tts methods to TTS class make more sence, like TIME class
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
/
If this enhancement will not be used often, can it be worked around with a few lines of script?
Where was no problem but make things better.
Is there a reason why this should be core and not an add-on in the asset library?
Yes, it's core.