Closed boruok closed 1 year ago
Pixel-art city builder.
Having bad times with aligning exact size for polygon points in physics editor.
Option for snapping polygon points will be helpful, as in 3.x branch.
XY spinboxes for size and snap button for toggle.
core feature
Isn't this a thing though?
At least on 3.x I am fairly sure you can set a size for grid snapping of the various polygons.
No, there is no grid snapping in 4.0.
https://user-images.githubusercontent.com/47700418/193739921-9c38fcb5-fb56-4acb-8ee3-d4e9785d2a4c.mp4
Closing in favor of #5847, which is more detailed.
Describe the project you are working on
Pixel-art city builder.
Describe the problem or limitation you are having in your project
Having bad times with aligning exact size for polygon points in physics editor.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Option for snapping polygon points will be helpful, as in 3.x branch.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
XY spinboxes for size and snap button for toggle.
If this enhancement will not be used often, can it be worked around with a few lines of script?
core feature
Is there a reason why this should be core and not an add-on in the asset library?
core feature