godotengine / godot-proposals

Godot Improvement Proposals (GIPs)
MIT License
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Make the top bar smaller #6916

Open tischenkob opened 1 year ago

tischenkob commented 1 year ago

Describe the project you are working on

Any project

Describe the problem or limitation you are having in your project

Now that the menu bar has become native on macOS, there is a lot of wasted space on the top left of the editor.

Describe the feature / enhancement and how it helps to overcome the problem or limitation

Make the top bar use only the space above the scene view. As for the other operating systems, the menu bar could also fit in there on some displays or it could be hidden behind a hamburger menu

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

GodotMockup

If this enhancement will not be used often, can it be worked around with a few lines of script?

Doesn't seem to be possible from the editor

Is there a reason why this should be core and not an add-on in the asset library?

See above

Calinou commented 1 year ago

I don't understand exactly what you'd want to see, looking at the screenshot.

or it could be hidden behind a hamburger menu

Hiding commonly used actions behind additional clicks is a no-go 🙂 Not everyone has all shortcuts memorized.

tischenkob commented 1 year ago

I don't understand exactly what you'd want to see, looking at the screenshot.

The horizontal top bar with Editor options and other buttons not to extend beyond the scene editor (the preview window or whatever it's name is)

image

Hiding commonly used actions behind additional clicks is a no-go 🙂 Not everyone has all shortcuts memorized.

Could be an option for those who have memorized the shortcuts and value additional screen space. My main suggestion targets macOS