Open QbieShay opened 1 year ago
Should the option be defined on the entire curve, or on a per-point basis? In Gradient, it's defined on the entire gradient. In Animation, it affects the entire track, even though each key can have its own easing (including 0.0
which provides a similar effect).
I think curve-wide is enough, pretty much because this would be used for a derivative (velocity) so it works very well.
Describe the project you are working on
VFX, and particle system rework
Describe the problem or limitation you are having in your project
Now that I'm exposing velocity curves to the particle systems, I am finding myself very often making curves with sharp cutoff (imagine square wave) to have fine control of the motion. It would help me in this endeavour if i could disable interpolation on curves in the same way as color.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It's just very finnicky to put a point right below another and to have to move tangents around
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Add an option for interpolation to curves to have constant, linear, and bezier
If this enhancement will not be used often, can it be worked around with a few lines of script?
Yes, it can be worked around, but the ux is meh
Is there a reason why this should be core and not an add-on in the asset library?
see above