Open QbieShay opened 1 year ago
VFX
Reading particle custom in visual shader is cumbersome
Provide a node that offers these 3 output
lifetime will be CUTOM.y/CUSTOM.w
it's very cumbersome and you have to know very well how to juggle between stages and varying.
see above
There is possibly a typo in the original post:
I suppose it should probably mean lifetime will be CUSTOM.y/CUSTOM.w
lifetime will be CUSTOM.y/CUSTOM.w
Describe the project you are working on
VFX
Describe the problem or limitation you are having in your project
Reading particle custom in visual shader is cumbersome
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Provide a node that offers these 3 output
lifetime will be CUTOM.y/CUSTOM.w
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
it's very cumbersome and you have to know very well how to juggle between stages and varying.
If this enhancement will not be used often, can it be worked around with a few lines of script?
see above
Is there a reason why this should be core and not an add-on in the asset library?
see above