Open Lightshousegames opened 1 year ago
Ctrl + shift + A
What do you mean? This isn't a description of how to make this work
You can already attach scripts to TileMap
, you are probably talking about handling physics with it, which is a different thing, are you talking about tile maps using scenes?
In 4.x, you can create scene tiles (i.e. use instanced scenes as tiles). These can have scripts attached to them.
Describe the project you are working on
I am working on a sonic like game and I am adding loops in 2d is there any way you can make tilemaps support script so that automatically when a player enter an area2D the script executes
Describe the problem or limitation you are having in your project
Tilemaps doesn't support scripts
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It will be more faster and efficient to develop and complete my game
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Ctrl + shift + A
If this enhancement will not be used often, can it be worked around with a few lines of script?
This can be used as a editor plugin but will not be used most of the time
Is there a reason why this should be core and not an add-on in the asset library?
This is about improving game development faster