godotengine / godot-proposals

Godot Improvement Proposals (GIPs)
MIT License
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Add a batch "Save Branch as Scene" option when selecting multiple branches #7911

Open loafbrr opened 9 months ago

loafbrr commented 9 months ago

Describe the project you are working on

game asset packs Godot_v4 1 1-stable_win64_Cuekj18IWy Godot_v4 1 1-stable_win64_TpFluBXPSe

Describe the problem or limitation you are having in your project

saving the pieces one by one takes a little bit of time and hurts my wrists after repeating ec2Famw4wd

Describe the feature / enhancement and how it helps to overcome the problem or limitation

saving multiple branches as scenes into a folder will result in faster and more convenient way of putting objects from fbx/obj/gltf files into scenes

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

A gimp-2 10_34ehPVibZQ B image

save multiple branches as scenes button(A) -into> tscn files(B)

If this enhancement will not be used often, can it be worked around with a few lines of script?

maybe, i don't know

Is there a reason why this should be core and not an add-on in the asset library?

its just convenient, add-on or not

passivestar commented 4 months ago

would also help if dragging multiple branches onto the filesystem dock was supported because it's faster than going through the popup