godotengine / godot-proposals

Godot Improvement Proposals (GIPs)
MIT License
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Allow filtering nodes by configuration warning status in the scene dock #8252

Open mieldepoche opened 11 months ago

mieldepoche commented 11 months ago

Describe the project you are working on

prototype

Describe the problem or limitation you are having in your project

related to #8251 There's no easy way to find nodes that have configuration warnings.

Describe the feature / enhancement and how it helps to overcome the problem or limitation

You can filter nodes by name, type or group in the scene dock. Add a way to filter them by configuration warning status.

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

If this enhancement will not be used often, can it be worked around with a few lines of script?

it's an editor feature that would be used a bit

Is there a reason why this should be core and not an add-on in the asset library?

I don't know if this can be an addon

Mickeon commented 11 months ago

This feels overly specific. Are there really going to be so many "possibly broken" nodes, even in a large scene tree? Clicking on "unfold all" and scrolling down sounds... reasonable enough for me.

Zireael07 commented 11 months ago

OP clearly names "configuration warnings" in the title, so "possibly broken" nodes refers to those that have warnings (yellow triangles) on them

Mickeon commented 11 months ago

I am aware of that.

Calinou commented 11 months ago

I'd prefer a solution like https://github.com/godotengine/godot-proposals/issues/5068 as it could work globally, rather than being scoped to a specific scene (although you could choose the auditing tool to be scoped to a scene).