Open ModuleCode opened 2 weeks ago
As you can see, this window is pretty large, so having it in the inspector is hardly an ideal location. Remember that the inspector is usually much more narrow than what's depicted in the screenshot: it's often less than 400 pixels wide.
Describe the project you are working on
A Demo
Describe the problem or limitation you are having in your project
I think the current UI of Godot is not uniform, it is not convenient to use, and it is not beautiful. I don’t know why audio files should be made into a separate window for viewing.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Put all viewing of resource files in the inspector instead of doing it in a new window before change after change
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
When I view audio assets (or other assets) they should all show up in the inspector window, not in a new window
If this enhancement will not be used often, can it be worked around with a few lines of script?
yes
Is there a reason why this should be core and not an add-on in the asset library?
I think this should be added to the core