Pretty simple, allow newline in IF statements so they don't span the entire screen when doing something like
func Bounds_Remove():
if par.global_position.x > x_edge or
par.global_position.x < -x_edge or
par.global_position.y < -y_edge or
par.global_position.y < -y_edge:
queue_free()
Describe the problem or limitation you are having in your project
Long if statements are hard to read
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Easier to read :)
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
The compiler ignores new lines inside an if statement (between if and : )
If this enhancement will not be used often, can it be worked around with a few lines of script?
It cannot
Is there a reason why this should be core and not an add-on in the asset library?
Describe the project you are working on
Pretty simple, allow newline in IF statements so they don't span the entire screen when doing something like
Describe the problem or limitation you are having in your project
Long if statements are hard to read
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Easier to read :)
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
The compiler ignores new lines inside an if statement (between if and : )
If this enhancement will not be used often, can it be worked around with a few lines of script?
It cannot
Is there a reason why this should be core and not an add-on in the asset library?
Can it be an add-on?