Open mageowl opened 2 years ago
Currently, Godot will not recognize custom resource classes written in JS/TS.
does anyone have a solution/workaround besides using gd script and a ts interface?
I hope I understand the issue. I used this tutorial to reproduce what I think you want to do.
The main point is that you need to use @properties for @export like this.
@properties
@export
I had to use TYPE_OBJECT to drag&drop the resource in the editor like this
TYPE_OBJECT
Currently, Godot will not recognize custom resource classes written in JS/TS.