-- JavaScript and TypeScript language binding for Godot game engine --
This module implements JavaScript/TypeScript language support for the Godot game engine using QuickJS as the JavaScript engine.
Read the getting-started.
No installation or setup necessary. The binaries for download are the complete, usable Godot editor and engine with JavaScript/TypeScript language support.
Download the binaries from the release page.
git clone git@github.com:godotengine/godot.git
orgit clone https://github.com/godotengine/godot.git
4.1
so checkout the version with: git checkout 4.1
godot/modules/javascript
:
git clone git@github.com:godotjs/javascript.git godot/modules/javascript
orgit clone https://github.com/godotjs/javascript.git godot/modules/javascript
scons
with those additional options warnings=extra werror=yes module_text_server_fb_enabled=yes
to show all potential errors:scons platform=windows warnings=extra werror=yes module_text_server_fb_enabled=yes
scons platform=macos arch=arm64 warnings=extra werror=yes module_text_server_fb_enabled=yes
tests=true
to scons
arguments Read this documentation or look at the tutorials or demos:
If you like to contribute to this project check the CONTRIBUTING.md file.