Closed nmerget closed 1 year ago
Typical Godot Engine style is to use one commit because it makes code review easy to see, but it is opposite to common practice of showing historical work. Either style is acceptable. The pipeline appears to work. I'll go download the binary and report back.
An initial screenshot works.
I would merge and work onwards since the cicd passes. I'm sure there'll be more bugs found when interacting with code.
Add additional
workflow_call
to publish build artifacts for releases