Hello, Godotneers! Thank you very much for watching this video. This repository contains the little game we used in the video. You can use it to follow along with the video or to experiment with the code.
There is a start
branch that contains the code as it was at the beginning of the video. You can use this branch to follow along with the video if you'd like.
The main
branch contains the code as it was at the end of the video. It also includes some additional features:
PathFixer
and the handling of deleted or renamed items.tower.gd
andsaved_tower_data.gd
scripts for details.saver_loader.gd
script for details.If you don't know how to use git, you can also download the code as a zip file using these links:
Be sure to also check the article on saved game compatibility, it contains a lot of useful strategies to ensure your saved games are compatible across different versions of your game.
If this video and the example code were helpful to you, please consider supporting me on Ko-fi. Thank you very much!
The code and all assets except the article in this repository are licensed under the MIT license. See the LICENSE file for more information. The article is licensed under CC BY-SA 4.0. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/.