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graphicsfuzz
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
Apache License 2.0
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Unreleased Resource: Streams
#1101
QiAnXinCodeSafe
closed
3 years ago
1
Improvements to seed processing script
#1100
afd
opened
3 years ago
0
Add Mesa signature tests
#1099
afd
closed
3 years ago
0
Fix to pretty printing for sampler uniforms
#1098
afd
closed
3 years ago
0
gfauto: add process_seeds.py
#1097
paulthomson
closed
3 years ago
0
Improve signature detection for Mesa
#1096
afd
closed
3 years ago
0
gfauto: add keep_reduction_work
#1095
paulthomson
closed
3 years ago
0
gfauto: improve signatures
#1094
paulthomson
closed
3 years ago
0
gfauto: add --keep_temp flag
#1093
paulthomson
closed
3 years ago
0
Spelling
#1092
prath06
closed
3 years ago
1
int changed to long to avoid exception
#1091
prath06
closed
3 years ago
1
Add linear algebra chessboard sample shader
#1090
andreperezmaselco
closed
3 years ago
0
gfauto: add support for different framebuffer sizes
#1089
amakin-siru
opened
3 years ago
3
gfauto: add spirv_opt_just_o
#1088
paulthomson
closed
3 years ago
0
gfauto: only generate texture once
#1087
jarisiru
closed
3 years ago
0
gfauto: Add run_amber_android
#1086
paulthomson
closed
3 years ago
0
gfauto: add bucket_via_transformations
#1085
paulthomson
closed
3 years ago
0
gfauto: support SPIR-V donors and references
#1084
paulthomson
closed
3 years ago
0
gfauto: improve Android permissions
#1083
paulthomson
closed
3 years ago
0
Enable comma operator fuzzing, cleanup
#1082
jarisiru
closed
3 years ago
0
build(deps): bump junit from 4.12 to 4.13.1 in /parent-all
#1081
dependabot[bot]
closed
2 years ago
1
Signal discard from vertex to fragment shader
#1080
jarisiru
closed
3 years ago
0
Add shaders utilizing logic operations
#1079
jarisiru
closed
3 years ago
0
gfauto doesn't handle an integer with the minimum possible value properly
#1078
amakin-siru
opened
3 years ago
1
Handle setting and pruning of sample uniforms
#1077
afd
closed
3 years ago
1
Add another coverage example
#1076
paulthomson
closed
3 years ago
0
Support more sampler types than just sampler2D
#1075
afd
opened
3 years ago
0
Add support for a few more textures
#1074
afd
opened
3 years ago
0
Remove Vulkan layers
#1073
afd
closed
3 years ago
0
Add collection of stable shaders using samplers
#1072
jarisiru
closed
3 years ago
0
Make sure uniforms with same name have same type
#1071
jarisiru
closed
3 years ago
0
gfauto: Add support for samplers
#1070
jarisiru
closed
3 years ago
0
gfauto: update Amber version
#1069
amakin-siru
closed
3 years ago
0
gfauto: add AmberScript support for arrays
#1068
amakin-siru
closed
3 years ago
0
Always initialize variables during donation
#1067
afd
closed
3 years ago
0
Place shader uniforms outside uniform blocks
#1066
jarisiru
closed
3 years ago
0
Avoid string concatenation in pretty printer
#1065
afd
closed
4 years ago
0
Add signature recognition for AddressSanitizer
#1064
afd
closed
4 years ago
0
Uninitialized vec4 variable
#1063
tsalmivalli
closed
3 years ago
0
Use defines for literal-uniform array elements
#1062
amakin-siru
closed
4 years ago
0
GSoc 2020 report: Nipun Garg
#1061
nipunG314
closed
4 years ago
1
Fix LLVM signature recognition
#1060
afd
closed
4 years ago
0
GSoC 2020 report: Vasyl Teliman
#1059
Vasniktel
closed
4 years ago
3
GSoC 2020 report: André Perez Maselco
#1058
andreperezmaselco
closed
4 years ago
2
Fix bug in reducer
#1057
amakin-siru
closed
4 years ago
0
Provide uniform arguments as strings
#1056
afd
closed
4 years ago
0
Add test to expose bug in PipelineInfo
#1055
amakin-siru
closed
4 years ago
0
Cloning of a PipelineInfo object doesn't preserve the types of the uniform values
#1054
amakin-siru
closed
4 years ago
0
Solution for frag2vert "discard" operation
#1053
jarisiru
closed
3 years ago
2
Fixed the clone method in PipelineInfo to preserve the types of the v…
#1052
amakin-siru
closed
4 years ago
1
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