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google
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mathfu
C++ math library developed primarily for games focused on simplicity and efficiency.
http://google.github.io/mathfu
Apache License 2.0
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Update benchmark_common.h
#58
AlfaizMomin
opened
1 year ago
1
Update main.cpp
#57
AlfaizMomin
closed
1 year ago
1
When building Google_MathFu emits warning C2220 on MSVC
#56
nnfdnkns
opened
1 year ago
0
Update the submodule url to use https
#55
RenfengLiu
closed
2 years ago
0
Compile flag Not Updated
#54
vijaypanchal
opened
2 years ago
1
Chnagheaderonly
#53
automation555
closed
2 years ago
1
fix bug: Quaternion::LookAt
#52
OttoX
opened
2 years ago
0
fix bug: Quaternion::LookAt
#51
OttoX
closed
2 years ago
3
Bug on Quaternion::LookAt()
#50
OttoX
opened
2 years ago
0
Modified Contribution File
#49
hritobroto
opened
2 years ago
0
updated links
#48
hritobroto
opened
2 years ago
0
method HadamardProduct of Matrix can not compile
#47
DamonsJ
opened
3 years ago
0
Is this page wrong? I think there should be no parentheses.
#46
offchan42
opened
3 years ago
2
Perspective projection matrix (what device coordinates is it mapping to?)
#45
bransay
opened
3 years ago
0
Modified Contribution file(Same Content | Markdown)
#44
Hardik0307
closed
3 years ago
3
Fix trivial build warnings (Clang10 on Windows)
#43
0x8000-0000
closed
3 years ago
5
Fix MSVC throwing C4201, this feature is standard >=C++11
#42
joshperry
closed
4 years ago
0
Updated doc comment for matrix Inverse() to be correct
#41
rokn
closed
4 years ago
3
When SIMD build disabled, Vector<T, Dims> miss some fundamental methods
#40
vlmillet
closed
4 years ago
1
Google_Mathfu failed with warning C4100 when build with MSVC
#39
QuellaZhang
opened
5 years ago
0
Fix 'unreferenced formal parameter' warnings in MSVC builds
#38
joemmett
opened
5 years ago
1
Google_MathFu failed to build due to error C1083 with MSVC on windows
#37
spacelg
closed
5 years ago
1
CMAKE_SOURCE_DIR vs. CMAKE_CURRENT_SOURCE_DIR usage in studio 3.4 timeframe
#36
ggfan
opened
5 years ago
0
Api description in GLSL Mappings for typedef Matrix< float, 4, 4 >
#35
markus2610
closed
5 years ago
1
Quaternions are 32 bytes due to alignment constraints instead of 16 bytes
#34
nfrechette
opened
5 years ago
0
matrix_4x4_simd.h is not included by default
#33
nfrechette
opened
5 years ago
2
Support for double vectors/matrices (with SIMD)?
#32
lasagnaphil
opened
5 years ago
0
Remove "vectorial" lib external dependency?
#31
lasagnaphil
opened
5 years ago
2
Expose GetColumn in Matrix
#30
f1yingbanana
opened
5 years ago
0
Google_Mathfu failed with warning C4305 when build with MSVC
#29
shanshan0309
closed
5 years ago
3
Remove extra semicolon.
#28
ghost
opened
6 years ago
0
Projection function
#27
rickomax
opened
6 years ago
6
Fix missing SSE detection on x64 targets. Fixes #25
#26
cdwfs
opened
6 years ago
8
SIMD detection doesn't work on MSVC x64 targets
#25
cdwfs
opened
6 years ago
5
Matrix vector product question.
#24
panzergame
closed
6 years ago
0
Vector and matrix copy to C array.
#23
panzergame
closed
6 years ago
3
Ortho/Perspective matrices are different than from DirectX 9 Math library.
#22
FrankStain
opened
7 years ago
3
[Feature Request] - Accessors
#21
hsdxpro
closed
7 years ago
1
Add HLSL mapping similar to GLSL
#20
purplemunster
closed
7 years ago
4
Update Google Group link
#19
mortonfox
opened
7 years ago
0
Including quaternion.h after including vector.h can cause template errors
#18
ettoretorti
closed
7 years ago
3
Use CMAKE_CURRENT_SOURCE_DIR instead of CMAKE_SOURCE_DIR.
#17
chaoren
closed
7 years ago
2
Add UnProject function to Matrix class
#16
billhsu
closed
8 years ago
9
Added Equal and Not Equal operator overload in Vector
#15
herculesjr
closed
8 years ago
7
Added Equal and Not Equal operator overload in Vector
#14
herculesjr
closed
8 years ago
3
Vector<float, 4> does not have member-wise division operator.
#13
VladSerhiienko
closed
8 years ago
3
Update vectorial to latest version
#12
ggfan
closed
8 years ago
1
How about let `xy()` and `xyz()` functions return references instead of values.
#11
FrankStain
closed
8 years ago
5
Can't seem to properly clone library
#10
TheFakeMontyOnTheRun
closed
8 years ago
3
Feature req: add method to extract 3x3 rotation matrix from 4x4 homogeneous matrix
#9
batesj
closed
6 years ago
2
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