MechaHamster is a game about guiding a futuristic hamster ball through dangerous space mazes, create mazes of their own, and share them with friends. Can you guide Major Hammy D. Hamster to safety?
MechaHamster serves as a demonstration, sample, and reference for integrating Firebase with the Firebase Unity SDK, and Daydream with the Google VR SDK for Unity into a game project.
MechaHamster demonstrates the following concepts:
MechaHamster source code can be downloaded from Github.
If cloning locally using
git clone
, be sure to use the--recurse-submodules
flag to ensure required scripts from submodules are present.
And download the game to your mobile device from the AppStore and Google Play Store
Assets > Import Package > Custom Package
menu item -
from the Firebase Unity SDK:
File > Build Settings
menu option.File > Build Settings
menu option then click Build and Run
.MechaHamster currently only works with .NET 3.x. If Firebase Unity SDK version is 5.4.0 or above, please import plugins from
dotnet3
folder. And make sureScripting Runtime Version
inEdit > Project Settings > Player
is set to .NET 3.x, ex.Stable (.NET 3.5 Equivalent)
in Unity 2017
For more information about MechaHamster see [MechaHamster Document][] To contribute the this project see CONTRIBUTING.