googleforgames / quilkin

Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
Apache License 2.0
1.31k stars 95 forks source link

Make packet pool size configurable #1004

Open Jake-Shadle opened 3 months ago

Jake-Shadle commented 3 months ago

Right now we allocate 64k for every UDP packet received, which is an impossible scenario in any realistic network scenario. We should default to 1500 (ethernet MTU) but allow it to be configured at startup as there are scenarios where a UDP packet can be up to ~9000 bytes.

XAMPPRocky commented 3 months ago

SGTM