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goplus
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spx
spx - A Scratch Compatible Go/Go+ 2D Game Engine for STEM education
https://builder.goplus.org
Apache License 2.0
103
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Replace the caching mode with memory reading mode to improve project loading speed, especially on the web
#452
JiepengTan
opened
16 hours ago
0
Automatically generate engineres.zip package when exporting web resources
#451
JiepengTan
closed
16 hours ago
0
Support backdrop mode : `fillCut`, `fillRatio` TODO `repeat`
#450
JiepengTan
closed
16 hours ago
0
Fix spite's pivot
#449
JiepengTan
closed
16 hours ago
0
Calculate sprite's bounding box by it's default costume's alpha channel
#448
JiepengTan
closed
16 hours ago
0
Fix RotationStyle `LeftRight`
#447
JiepengTan
closed
1 day ago
0
Support RotationStyle ` LeftRight`
#446
JiepengTan
closed
1 day ago
0
Background render mode support (fillRatio,mapModeRepeat...)
#445
JiepengTan
opened
1 day ago
1
Bump github.com/hajimehoshi/ebiten/v2 from 2.7.9 to 2.8.5
#444
dependabot[bot]
opened
1 day ago
0
Add a `WaitForNextFrame` mechanism, which allows for better synchronization of all sprite's logic
#443
JiepengTan
opened
1 day ago
0
Ensure a single click triggers at most one click event
#442
JiepengTan
closed
1 day ago
0
Add music api
#441
JiepengTan
closed
1 day ago
0
Fix the mouse position error when camera move
#440
JiepengTan
closed
2 days ago
0
Fix monitor, support mode 1(show value only), and support color change
#439
JiepengTan
closed
2 days ago
0
Make sure the window is initialized before game objects, as some objects rely on the window's size (eg: Measure)
#438
JiepengTan
closed
2 days ago
0
Fix sprite rotation, keep same with spx1
#437
JiepengTan
closed
2 days ago
0
Fix the offset of the sprite's center coordinates in the costume set.
#436
JiepengTan
closed
2 days ago
1
Misc commits
#435
JiepengTan
closed
2 days ago
0
StageMonitor's position is incorrect
#434
JiepengTan
closed
2 days ago
0
Measure && Sprite's init pos is incorrect
#433
JiepengTan
closed
2 days ago
0
Sprite's direction is not correct
#432
JiepengTan
closed
2 days ago
0
The sprite's position is not consistent with spx1
#431
JiepengTan
closed
2 days ago
0
Sprite's property "heading" does not work
#430
JiepengTan
closed
2 days ago
0
When the camera moves, the click event doesn't work correctly
#429
JiepengTan
closed
2 days ago
0
Costume's property "faceRight" does not work
#428
JiepengTan
closed
2 days ago
0
Fix monitor visibility
#427
JiepengTan
closed
3 days ago
0
Support pause & resume audio
#426
JiepengTan
opened
3 days ago
0
Spx compile error: play clap, {Action: PlayContinue, Loop: true}, Monkey.spx:2:15: undefined: Loop
#425
JiepengTan
closed
3 days ago
1
Fixed bugs associated with the camera
#424
JiepengTan
closed
3 days ago
0
Remove function: Sprite::TouchingColor
#423
JiepengTan
opened
3 days ago
2
SVG render incorrect
#422
JiepengTan
opened
3 days ago
0
Collision detection: The dragon fails to reach its target during step
#421
JiepengTan
opened
3 days ago
1
Bullets unable to be properly destroyed upon contact with the boundary
#420
JiepengTan
closed
3 days ago
1
Sprite's render order is incorrect
#419
JiepengTan
opened
3 days ago
1
Camera.changeXYpos does not work.
#418
JiepengTan
closed
3 days ago
0
Add init script
#417
JiepengTan
closed
3 days ago
0
Fix feature say && think
#416
JiepengTan
closed
3 days ago
0
Disable collider by default, overload functions related to the coordinate system
#415
JiepengTan
closed
3 days ago
0
Update go mod
#414
JiepengTan
closed
3 days ago
0
Update go mod
#413
JiepengTan
closed
1 week ago
0
Fix the issue where the window resize does not match the iframe's siz…
#412
JiepengTan
closed
1 week ago
0
Add `debug` mode: allow the user to walk around the world and view sprite properties when the game is paused (like Unity's scene view).
#411
JiepengTan
opened
1 week ago
0
Allow user to pause and resume the game
#410
JiepengTan
opened
1 week ago
0
Allow user to change collider's offset
#409
JiepengTan
closed
4 days ago
0
`godot.editor.js` is loaded multiple times when the engine starts, resulting in long wait times
#408
JiepengTan
opened
1 week ago
0
Automatically stop the previous project, if it exists, when starting a new one
#407
JiepengTan
closed
1 week ago
0
Add WASM cache to speed up game loading
#406
JiepengTan
closed
1 week ago
0
Add a function to wait for cache synchronization to complete
#405
JiepengTan
closed
1 week ago
0
Bug: Error occurs when the resource path contains Chinese characters
#404
JiepengTan
opened
1 week ago
0
USER ERROR: No loader found for resource: res://assets/sprites/Bullet/bullet.png (expected type: ...)
#403
JiepengTan
opened
1 week ago
0
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