claimmyland
Claim My Land started out as a simple land claim mod, known as Protect It! It has been modified and updated to be a more advanced mod, but hopefully retains its simplicity. Unlike other land claim mods, there are no restrictions to adhering to a chunk-based sizing system. A claim ( known as a Parcel ) can be any size and can be placed anywhere, ie. it does not need to be 16x16-based and line up exactly with a chunk. Ex. a parcel could be 24x37x101. A parcel's y-dimension can also be any size, instead of taking up the entire world height.
A Parcel is the name of a claimed 3-dimensional space. A Parcel can be of any size and can be placed at any block position, given that it does not overlap another Parcel's space (currently only the Overworld is supported).
A Deed is used to place a potential Parcel into the world and also to claim it. Ops can add Parcels directly into the world by commands.
There are 4 types of Parcels:
The Player Parcel is the default/standard Parcel. It can be placed anywhere in the world, except in Nation Parcels that have Closed borders.
A Nation Parcel is a special Parcel that allows the Nation Owner to embed Zone and Citizen Parcels within it. These parcels are typically large, but can be any size. Nations can have Open or Closed Borders. Open borders grant access to any Player or Citizen Deed to claim or place Parcels in the designated Zones. Closed borders restricts access to only Citizen Deeds of the Nation.
A Zone Parcel is a special Parcel that can only be placed inside a Nation Parcel. It is used to designate areas where Players can claim land within the Nation (using Citizen Deeds, or Player Deeds if the Nation has Open borders). Zone are added to Nation Parcels using Commands or the Zone Placement Tool by the Nation Owner.
A Citizen Parcel is a special Parcel that can only be placed inside a Nation or Zone Parcel. Only the Nation owner can add Citizen Parcels directly to a Nation Parcel (ie not inside a Zone) using Commands or the Citizen Placement Tool.
Parcels can only have one owner. Owners have access to all the Parcel Commands, and can perform any action (break, place, etc) within the Parcel space. A Parcel can have a whitelist, in which the whitelisted Players have the same access (break, place etc) in the Parcel space as the Owner.
Owners can abandon their Parcels by using a Command. The Parcel will still exist in the world, but simply will not have an owner. Thus anyone will be able to perform any action (break, place, etc) in that space until it is claimed by a Player. Abandoned Parcels can be claimed by using a Deed of the same type and of equal or greater Parcel size (measured by x y z).
Deeds are items that are used to add Parcels to the world. Using a Deed in an unclaimed space will place a Foundation Stone. The Border outline and Buffer outline will be displayed with the Foundation Stone as the origin. Using the Deed again on the Foundation Stone will accept the location (if it is not overlapping) and create a new Parcel, with the Deed holder as the Owner. The Deed is then consumed.
Deeds cannot be crafted. Deeds are meant to be used as rewards, loot, or distributed by mods (ex Custom Starting Gear) or Ops/Admin. Deeds can be generated by Commands by a Nation owner or by Ops.
Except for Zone, there is a respective Deed for each Parcel.
Zone Parcels are designated spaces within Nations, meant to be set by the Nation owner, and not claimed with a Deed.
Zones be created by a Nation owner using Commands or the Zone Placement Tool.
Can be used anywhere, including in a Zone Parcel in a Open border Nation Parcel, or can be used to claim an abandoned Citizen Parcel in an Open border Nation.
Can be used in a Zone Parcel or can be used to claim an abandoned Citizen Parcel of the same Nation, or in an Open border Nation.
Must be a top-level Parcel ie can be used anywhere that doesn't overlap another Parcel.
not implemented yet.
When a Deed is used to place a Foundation Stone, the stone is keyed to the Deed, meaning only the Deed that placed the stone can be used to claim the Parcel the stone represents. This is to prevent someone from "stealing" your Parcel space before you can claim it.
Deed sizes can be completely customized to any size (within world limits. ie can't be bigger than World height). Four dimensions are used when generating a Deed - X, Up, Down, Z. The Up and Down dimensions are used instead of Y because the vertical dimension is based around the Foundation Stone that is placed into the world.
Ex. size = 10 10 10 10, Foundation Stone pos = 100.
The Parcel is defined as (100 90 100) -> (110 109 110)
Why 109? because the range is inclusive, ie pos at 100 is included.
Splitting the vertical dimension into Up and Down also allows the Player to claim space below the placement pos without having to dig down first. However if you wanted to only have Up values, you can do that.
Ex. size = 10 0 20 10.
Nation Deeds ignore the Up and Down values and extend to the World bottom and World top.
By design, Deeds are meant to be generated by Admin / Ops and Nation owners so that they can be customized, however some pre-made Deeds have been added and are available in the Creative Tabs. They have various sizes:
Note - there aren't any pre-made Citizen Deeds because need to be generated from an existing Nation Parcel.
Foundation Stones can only be placed by a Deed. The stone will generate a border to indicate the boundaries of the potential Parcel. Breaking the stone will remove the borders. A stone has a lifespan of 5 minutes (by default) before removing itself and the borders.
To claim a Parcel, use the Deed on the Foundation Stone to claim it. Only the Deed that was used to place the stone will be able to claim the parcel. At this point the stone and borders will be removed. Foundation Stones have a slightly different appearance for each type of Parcel.
Foundation Stones are not craftable and do not appear in the creative tabs.
Borders will immediately start to decay like leaves without a trunk. The stone will refresh them every x seconds until it is removed. This is to ensure that the borders do not exist forever causing visual pollution.
Border Stones are similar to Foundation Stones, however they cannot be used to claim a Parcel, but simply to display the Parcel borders.
Border and Buffer blocks are display blocks used to show a Parcel's space boundaries and buffer boundaries respectively.
Not to be confused with Border Stones
Border blocks appear as solid lines forming a wireframe box around the space.
Each Parcel type has its own border color:
If a potential Parcel overlaps the buffer or border of another Parcel, the border color will be Red. Parcels of the same owner will ignore the buffer restriction and thus can be placed beside each other.
Buffer blocks extend further out from the borders. They represent the minimum distance between parcels. A Parcel's border cannot overlap another Parcel's buffer. The Buffer color for all Parcels is white, unless it overlaps a Parcel border, then it will be Red.
Buffers can overlap each other.
There are two tool items provided to help Nation owners place Zone and Citizen Parcels:
Both work is a similar fashion. Placement Tools can only be used within a Nation, by a Nation owner. Using the tool the first time will place a Zone or Citizen Placement block into the World. Using the tool a second time at a different location will place another Placement block and generate the borders between the two blocks. This is the boundaries of the Parcel. Using the tool on either of the Placement blocks will create a new Parcel, and the blocks and border will be removed.
Note, a Parcel cannot be less than 2 blocks in any direction.
Note, Placement Tools will only be available to Nation owners.
There are two sets of Commands:
Usage of Commands should be self-explanatory, as Minecraft's built-in structure will lead you through the arguments.
Use /cml
to access the root command.
claimed_by
- displays detailed claim info on the specified block (if any)give
- gives the specified Claim My Land item to the playerdeed
- top-level argument of all the deed related commandsparcel
- top-level argument of all the parcel related commandsparcel
Commandsabandon
- abandons (removes owner) of an owned Parcelborder_type
- changes the border type of a Nation Parceldemolish
- removes an owned Parcel, and returns a Deed to the playerlist
- lists all owned Parcelsrename
- renames an owned Parceltransfer
- not implemented yetOps Commands are restricted to Players with Ops level. Ops Commands share many of the same commands as Player Commands, but may have more arguments to select the Player, more Deed Types etc.
Use /cml-ops
to access the root command.
deed
- top-level argument of all the deed related commandsparcel
- top-level argument of all the parcel related commandsdeed
Commandsnew
- generates a new Deed itemtransfer
- generates a Transfer Deed item for an existing Parcelparcel
Commandsabandon
- abandons (removes owner) of an owned Parceladd
- registers (ie adds) a new Parcel to the back-endbackup
- writes the Parcel Registry to a json fileborder_type
- changes the border type of a Nation Parcelclear
- removes all Parcels from registrydemolish
- removes an owned Parcel, and returns a Deed to the playerlist
- lists all owned Parcelsremove
- unregisters (ie removes) a Parcel from the back-endrename
- renames an owned Parceltransfer
- not implemented yetwhitelist
- whitelist (permission list) options