Open FL-flight opened 11 months ago
Hi, thank you very much for your work on city-scale scene depth estimation!
I would like to ask if the parts about depth map fusion and dense point cloud generation in the Deep3D framework mentioned in the paper are open source? Or does the entire Deep3D framework have a mature software?
Thanks! @gpcv-liujin
The Deep3D has been organized and will be open source soon.
Hi, thank you very much for your work on city-scale scene depth estimation! I would like to ask if the parts about depth map fusion and dense point cloud generation in the Deep3D framework mentioned in the paper are open source? Or does the entire Deep3D framework have a mature software? Thanks! @gpcv-liujin
The Deep3D has been organized and will be open source soon.
Thank you very much for the code you provided. I would like to ask if the Deep3D framework has been open sourced, can you provide the open source address?
Hi, thank you very much for your work on city-scale scene depth estimation! I would like to ask if the parts about depth map fusion and dense point cloud generation in the Deep3D framework mentioned in the paper are open source? Or does the entire Deep3D framework have a mature software? Thanks! @gpcv-liujin
The Deep3D has been organized and will be open source soon.
Thank you very much for the code you provided. I would like to ask if the Deep3D framework has been open sourced, can you provide the open source address?
Thank you for your interest! Our code has been organized. You can access it at https://github.com/gpcv-liujin/Deep3D_Aerial.
Hi, thank you very much for your work on city-scale scene depth estimation!
I would like to ask if the parts about depth map fusion and dense point cloud generation in the Deep3D framework mentioned in the paper are open source? Or does the entire Deep3D framework have a mature software?
Thanks! @gpcv-liujin