Allows the ERS to move between a set of a waypoint cores instead, Supports one-way and looped movement, variable movement speed (just to slow it down as it goes over your base), and specialized cleanup unit to prevent waypoint cores from affecting performance.
Allows the ERS to move between a set of a waypoint cores instead, Supports one-way and looped movement, variable movement speed (just to slow it down as it goes over your base), and specialized cleanup unit to prevent waypoint cores from affecting performance.