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grassblade-entertainment
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greebles-issues
Feedback and issues with Greebles
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Occasionally Unable to Push in Specific Direction
#44
gratednutmeg
closed
1 year ago
2
Principles of Level Layout
#43
James-Gryphon
closed
1 year ago
1
Principles of Block Movement
#42
James-Gryphon
opened
1 year ago
2
UI/UX: Keyboard Labels
#41
James-Gryphon
closed
1 year ago
0
Block Behavior: Credit for Multi-Crushed Greebles
#40
James-Gryphon
closed
1 year ago
0
Block Behavior: Block Bouncing Decay
#39
James-Gryphon
closed
1 year ago
2
Block Behavior: Grenades Becoming Stationary
#38
James-Gryphon
opened
1 year ago
0
Block Behavior: Grenades and Hard Generators
#37
James-Gryphon
opened
1 year ago
1
Block Behavior: Grenades and Special Blocks
#36
James-Gryphon
closed
1 year ago
0
UI/UX: Level Name Format is Missing Text
#35
James-Gryphon
closed
1 year ago
1
Powerup Behavior: Freeze And Level Switch
#34
James-Gryphon
closed
1 year ago
0
Block Behavior: Grenade Blast Radius?
#33
James-Gryphon
closed
1 year ago
1
Scoring: Player Kills Receive Multipliers
#32
James-Gryphon
closed
1 year ago
0
Graphics: Trapped Greebles
#31
James-Gryphon
closed
1 year ago
1
Gamebreaker: All Blocks Crushed Behavior
#30
James-Gryphon
closed
1 year ago
0
Block Behavior: Extra Lives in "Infinite Life" Games
#29
James-Gryphon
closed
1 year ago
0
Graphics: Cash Point Text Remains After Level Swap
#28
James-Gryphon
closed
1 year ago
0
Block Behavior: Mid-Square Collision
#27
James-Gryphon
closed
1 year ago
1
Graphics: Wrong Greeble Orientation When Moving
#26
James-Gryphon
opened
1 year ago
0
UI/UX: Can't Continue After Invalid "Level Ends..." Option
#25
James-Gryphon
closed
1 year ago
1
UI/UX: Button Appearance with Invalid "Level Ends" Option
#24
James-Gryphon
closed
1 year ago
0
Gamebreaker: 'Level Ends' Option in Custom Game
#23
James-Gryphon
closed
1 year ago
0
Level Generation: Multiple Extra Lives
#22
James-Gryphon
closed
1 year ago
1
Level Generation: Non-native Powerup Blocks
#21
James-Gryphon
closed
1 year ago
3
Block Behavior: Oversensitive Player/Greeble "Clipping"
#20
James-Gryphon
closed
1 year ago
1
Block Behavior: Shortened Greeble Crush Animation
#19
James-Gryphon
closed
1 year ago
0
Sound: "New Level" at End of Level
#18
James-Gryphon
closed
1 year ago
1
Sound: "Hey" Death Sound Repeated
#17
James-Gryphon
closed
1 year ago
1
Powerup Behavior: Double Freeze
#16
James-Gryphon
closed
1 year ago
0
UI/UX: Line-Up Crush Text
#15
James-Gryphon
closed
1 year ago
0
Block Behavior: Passthrough Blocks
#14
James-Gryphon
closed
1 year ago
2
Block Behavior: Inexplicably Immovable/Uncrushable Blocks
#13
James-Gryphon
closed
1 year ago
5
AI Behavior: Mid-Game Switch to Human Play
#12
James-Gryphon
closed
1 year ago
0
AI Behavior: AI Stops Moving
#11
James-Gryphon
closed
1 year ago
2
Block Behavior: Flamethrowers and Level Transitions
#10
James-Gryphon
closed
1 year ago
0
AI Behavior: 5+ Level Block
#9
James-Gryphon
closed
1 year ago
0
Block Behavior: Crushable Grenades
#8
James-Gryphon
closed
1 year ago
0
Controls: Insensitive Push Key
#7
James-Gryphon
closed
1 year ago
0
Level Generation: Early Player Appearance
#6
James-Gryphon
closed
1 year ago
0
Level Generation: Pathcarving Behavior
#5
James-Gryphon
closed
1 year ago
0
UI/UX: Custom Game "Start" button
#4
James-Gryphon
closed
1 year ago
0
UI: Static Greeble Letters
#3
James-Gryphon
closed
1 year ago
0
UI/UX: Radio Buttons in Select Menus
#2
James-Gryphon
opened
1 year ago
0
UI/UX: Light Grey Text Labels (read first)
#1
James-Gryphon
closed
1 year ago
0