grimpunch / SimpleShmup

Another Unity Project, Experimenting with enemy movement patterns mostly and bullet-hell style bullet patterns, will see how this goes...
http://blog.christiancod.es
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Remove hardcoded limit in PlayerShot.cs #1

Closed grimpunch closed 9 years ago

grimpunch commented 9 years ago

Remove '40' as the upper screen limit, instead get the ScreenBoundsHandler and use ScreenBoundsHandler.ScreenTop

https://github.com/grimpunch/SimpleShmup/blob/master/Assets/PlayerShot.cs

grimpunch commented 9 years ago

Fixed in 0b479921bea9530e9a7124ff06e1130f068b91f1