grimpunch / SimpleShmup

Another Unity Project, Experimenting with enemy movement patterns mostly and bullet-hell style bullet patterns, will see how this goes...
http://blog.christiancod.es
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Charge Laser should travel until first point of contact and only extend if the way is clear #5

Closed grimpunch closed 8 years ago

grimpunch commented 9 years ago

Laser that appears when fully charged needs to smoothly move out and stop at the first enemy and then if it destroys them, continue forward. Also readjusting if it is moved into an enemy's path.

This might require changing how the art works for the laser

grimpunch commented 8 years ago

Solved in 3b5b6e0036cb53b12b3cb61240c8db3a02ef8d9e