groverburger's 3D engine (g3d) simplifies LÖVE's 3d capabilities to be as simple to use as possible.
View the original forum post here.
The entire main.lua
file for the Earth and Moon demo is under 30 lines, as shown here:
-- written by groverbuger for g3d
-- may 2021
-- MIT license
local g3d = require "g3d"
local earth = g3d.newModel("assets/sphere.obj", "assets/earth.png", {0,0,4})
local moon = g3d.newModel("assets/sphere.obj", "assets/moon.png", {5,0,4}, nil, {0.5,0.5,0.5})
local background = g3d.newModel("assets/sphere.obj", "assets/starfield.png", {0,0,0}, nil, {500,500,500})
local timer = 0
function love.mousemoved(x,y, dx,dy)
g3d.camera.firstPersonLook(dx,dy)
end
function love.update(dt)
timer = timer + dt
moon:setTranslation(math.cos(timer)*5, 0, math.sin(timer)*5 +4)
moon:setRotation(0, math.pi - timer, 0)
g3d.camera.firstPersonMovement(dt)
if love.keyboard.isDown("escape") then love.event.push("quit") end
end
function love.draw()
earth:draw()
moon:draw()
background:draw()
end
g3d
subfolder folder to your project.g3d = require "g3d"
to the top of your main.lua
file.For more information, check out the g3d wiki!
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Lead Haul by YouDoYouBuddy
First Person Test by groverburger
g3d voxel engine by groverburger
Check out the g3d wiki!