gtreshchev / RuntimeAudioImporter

Runtime Audio Importer plugin for Unreal Engine. Importing audio of various formats at runtime.
MIT License
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Cannot Find Metasound Nodes [UE5.2Pre2] #40

Closed JDui closed 1 year ago

JDui commented 1 year ago

https://github.com/gtreshchev/RuntimeAudioImporter/wiki/How-to-use-with-MetaSounds I have been following the documentation successfully and have reached the Metasound section. However, I am facing difficulties as I cannot find any nodes related to Imported Wave in the Metasound graph. I am using the UE5.2preview2 version and I have already used plugins under the metasound branch.I am looking forward to your guidance. Thank you for your assistance. 1 2

gtreshchev commented 1 year ago

If you want to add MetaSound support for version 5.2, follow these steps:

  1. Open RuntimeAudioImporter.Build.cs and replace Target.Version.MinorVersion >= 3 with Target.Version.MinorVersion >= 2 (or you can comment out the entire line).

  2. Similarly, open RuntimeAudioImporterEditor.Build.cs and make the same change as in step 1.

  3. Open the engine's source code and make the changes included in these pull requests: this and this. Note that you must have the engine downloaded from sources in order to apply these changes.

I hope that starting from version 5.3, these pull requests will be merged and it will be possible to download the plugin with MetaSounds support without any additional changes. (UPD: Should already be merged and will presumably be supported from 5.3).