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h0uter
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galgo
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Define communication messages
#17
bobluppes
opened
1 month ago
1
Integrate NetworkSession
#16
bobluppes
opened
1 month ago
0
Define NetworkSession
#15
bobluppes
opened
1 month ago
0
Define serialization and deserialization of communication messages
#14
bobluppes
opened
1 month ago
0
Implement local 2 player mode
#13
bobluppes
opened
1 month ago
0
Print the game state for the word master
#12
bobluppes
opened
1 month ago
0
Extract word master logic
#11
bobluppes
opened
1 month ago
0
Define communication messages
#10
bobluppes
opened
1 month ago
0
Extract word master logic
#9
bobluppes
opened
1 month ago
0
adds rematch functionality, prompting the user after the conclusion of a game.
#8
h0uter
closed
1 month ago
0
feat: Introduce play over network mode
#7
bobluppes
opened
1 month ago
2
split into multiple files and separate `Config` and `PlayerState`
#6
h0uter
closed
1 month ago
0
feat: add hangman print statements
#5
h0uter
closed
1 month ago
3
feat: add lives to guessing gameplay loop
#4
h0uter
closed
1 month ago
1
feat: Introduce networking
#3
bobluppes
opened
1 month ago
1
cleanup round 2
#2
h0uter
closed
1 month ago
0
Cleanup
#1
bobluppes
closed
1 month ago
0