hackerspace-ntnu / Red-Planet-Rampage

Red Planet Rampage is a dieselpunk western-themed arena shooter where players face off with wacky modular guns.
https://store.steampowered.com/app/2717710/Red_Planet_Rampage/
BSD 4-Clause "Original" or "Old" License
19 stars 0 forks source link
game hacktoberfest open-source unity

redplanetrampagetitlerender


Red Planet Rampage is a dieselpunk western-themed arena shooter where players face off with wacky modular guns. The game is developed by volunteers at Hackerspace NTNU and is free and open source!

Red Planet Rampage won the "Gamer's Choice" Award at Norwegian Game Awards 2024!


Story

The robots responsible for terraforming Mars have donned cowboy hats and started wreaking havoc with staged shootouts and competitions where they auction off rudimentary weapon parts assembled from scrap. Terraforming Inc. is still investigating the cause of this disturbance, but rumors point to a fateful upload of a western film.

Features

The weapon parts add even more to the mix!

Links

Trailer

Gameplay trailer


Two players shooting at each other with their unique weapons: Gif of 2 players shooting their weapons

The auction for weapon parts: Gif of 2 players bidding on weapon parts

Project details

Conventions

Git

Branch naming: kebab-case. Prefix the branch name with a one-word description of the purpose of the branch, e.g. feature/main-menu or fix/wall-glitch.

Development

The development process is a variant of scrum structured as follows:

Assets

Developers should strive to only use self-made assets. This rule is in place to encourage team members to learn all aspects of game development. The second reasoning is to keep the repository as open source as possible.

Troubleshooting

URP on Linux

Add -force-vulkan to command line arguments to avoid glitched scene view due to URP.

Building the game

There is a bug in this Unity version that gives build errors for missing "System.Diagnostics.Tracing". This is resolved by manually downgrading the version in "bcl.exe.config". The dependency should be replaced with the following:

<assemblyIdentity name="System.Diagnostics.Tracing" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.0.0" newVersion="4.0.0.0" />