haekb / godot-dat-reader

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DAT Reader

This will import Lithtech DAT files and allow Godot to load worlds as meshes.

Supported Formats

This plugin currently supports DAT versions:

Map versions v56, v57, and v127 all have lightmap support.

Usage

Use WorldBuilder.gd's build function to import textures at runtime.

Note this plugin is pretty messy right now, and doesn't load game entities yet.

Installation

Simply drop this into <GodotProject>/Addons/LTDatReader.

Research

Some research 010 Editor binary templates are available in /Research.