Closed hammy275 closed 8 months ago
Looked at this a bit longer, this is actually an issue in ImmersiveMC. Need to check that a player is in VR before attempting to render Item Immersives.
Re-opening, as this is actually a bug in MC VR API.
Although the above reasoning still applies and should make its way into ImmersiveMC, the traceback shows MC VR API throwing a NPE, when in actuality, it should be returning null
. We likely need to try
all of our VR data grabbing, then catch
NPEs and return null
from them.
Should hopefully be fixed. 1.19.x commit that fixes this is https://github.com/hammy275/mc-vr-api/commit/66dc7440a109d36aa999390f06c357abc3c7399b
https://discord.com/channels/178567952780623872/543161829325799426/1165681295687430274
https://discord.com/channels/178567952780623872/194213677560365056/1177725041237037137