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Unity-Resource-Checker
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
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Doesn't show texture size in Unity 2022. Не показывает размер текстур в Unity 2022
#35
AndreyAs44
opened
2 years ago
5
Update Resource Checker - Editor Interface
#34
3DMagicVR
opened
2 years ago
0
Check if any LOD groups have no renderers
#33
Kingo64
opened
3 years ago
0
Multiple Scenes in Hierarchy with only one loaded throws "scene not loaded"
#32
jnbbender
opened
3 years ago
1
Bugfix: Skip unloaded scenes
#31
Creepypie
opened
4 years ago
0
T is not a Unity Component
#30
Ph0t0nX
opened
4 years ago
0
DontDestroyGameObject Can't be check , ui Mat without sprite can't be link GameObject
#29
Alan-Ben
closed
4 years ago
1
copy-paste error:the second lightmapColor should be lightmapDir
#28
MilkyW
opened
4 years ago
0
Improvement suggestions
#27
TalesSampaio
closed
4 years ago
1
Calculating Crunched Textures
#26
owlboy
opened
5 years ago
0
Compile errors on Unity 2017.4.2f2 with v2.1
#25
Firemaw
opened
6 years ago
5
Now Checks Button StateSprites
#24
AlicanHasirci
closed
6 years ago
1
ResourceChecker handles a situation when GameObject contains MeshFilter, but doesn't contain MeshRenderer
#23
black-square
closed
7 years ago
2
Fixed last commit excluding versions between 5 and 5.3
#22
ximera91
closed
7 years ago
0
Changed UNITY_5 tags to UNITY_5_3_OR_NEWER
#21
ximera91
closed
7 years ago
0
Check component state whether gameobject just has MeshFilter but no MeshRender
#20
cartzhang
opened
7 years ago
0
Error CS0246 in Unity 5.3.6f1
#19
ghost
closed
7 years ago
1
Fixed the problem with inability to reach all the GameObjects since Unity 5.3 API changes if IncludeDisabledObjects is enabled
#18
black-square
closed
7 years ago
1
Florian - Pull resquest.
#17
Fpiers
closed
7 years ago
1
Added TextureArrays, disabled objects, skybox and GUI tweaks
#16
Fpiers
closed
7 years ago
2
Update Asset Store?
#15
madclouds
opened
8 years ago
1
fixed a bug where duplicated textures are tracked.
#14
VirtuosSQ
closed
8 years ago
1
Null Check on AnimationClips
#13
Michael-Schaer
opened
8 years ago
0
Exception when material does not have "_MainTex" property
#12
Liviuss76
opened
8 years ago
0
Fixed legacy compatibility
#11
Mangatome
closed
8 years ago
1
Remove destroyed elements / Show UI elements
#10
federicodangelo
closed
9 years ago
1
Support of Sprites, Inactive objects, and Unity 5
#9
Mangatome
closed
9 years ago
1
Fixing Missing Reference Exception
#8
jtothebell
closed
3 years ago
1
Updating resource checker to support material's mainTextures that aren't...
#7
jtothebell
closed
11 years ago
0
The size of RGBA4444 textures is now computed correctly.
#6
Krawlak
closed
11 years ago
0
Create younginging
#5
younginging
opened
11 years ago
0
Added name of used shader to material tab
#4
Krawlak
closed
11 years ago
0
Update ResourceChecker.cs
#3
sugisuku
opened
11 years ago
0
Code Formatting and remove strange";"
#2
sugisuku
opened
11 years ago
0
SkinnedMeshRenderer
#1
AShim3D
closed
12 years ago
0