This library implements the Noise protocol.
Import the modules for the kind of handshake you'd like to use.
For example, if you want to use Noise_IK_25519_AESGCM_SHA256
, your imports would be:
import Crypto.Noise
import Crypto.Noise.Cipher.AESGCM
import Crypto.Noise.DH -- Used to generate and manipulate keys
import Crypto.Noise.DH.Curve25519
import Crypto.Noise.Hash.SHA256
import Crypto.Noise.HandshakePatterns (noiseIK)
Set the handshake parameters.
Ensure that you provide the keys which are required by the handshake pattern you choose. For example,
the Noise_IK
pattern requires that the initiator provides a local static key and a remote static key,
while the responder is only responsible for a local static key. You can use defaultHandshakeOpts
to
return a default set of options in which all keys are set to Nothing
. The initiator must set a
local ephemeral key for all handshake patterns. The responder must set a local ephemeral key for all
interactive (i.e. not one-way) patterns.
-- Initiator
localEphemeralKey <- dhGenKey :: IO (KeyPair Curve25519)
let dho = defaultHandshakeOpts InitiatorRole "prologue" :: HandshakeOpts Curve25519
iho = setLocalStatic (Just localStaticKey)
. setLocalEphemeral (Just localEphemeralKey)
. setRemoteStatic (Just remoteStaticKey) -- communicated out-of-band
$ dho
-- Responder
localEphemeralKey <- dhGenKey :: IO (KeyPair Curve25519)
let dho = defaultHandshakeOpts ResponderRole "prologue" :: HandshakeOpts Curve25519
rho = setLocalStatic (Just localStaticKey)
. setLocalEphemeral (Just localEphemeralKey)
$ dho
Create the Noise state.
-- Initiator
let ins = noiseState iho noiseIK :: NoiseState AESGCM Curve25519 SHA256
-- Responder
let rns = noiseState rho noiseIK :: NoiseState AESGCM Curve25519 SHA256
Send and receive messages.
-- Initiator
let writeResult = writeMessage "They must find it difficult -- those who have taken authority as the truth, rather than truth as the authority." ins
case writeResult of
NoiseResultMessage ciphertext ins' -> ...
NoiseResultNeedPSK _ -> error "something terrible happened" -- will never happen in Noise_IK
NoiseResultException _ -> error "something terrible happened"
-- Responder
let readResult = readMessage ciphertext rns
case readResult of
NoiseResultMessage plaintext rns' -> ...
NoiseResultNeedPSK _ -> error "something terrible happened"
NoiseResultException _ -> error "something terrible happened"
Ensure that you never re-use a NoiseState to send more than one message.
Decrypted messages are stored internally as ScrubbedBytes
and will be wiped from memory when they are
destroyed.
The following functions are found in Crypto.Noise.DH
and are used to manipulate keys:
dhGenKey
-- Generate a fresh (private, public) key pairdhPubToBytes
-- Convert a public key to ScrubbedBytes
dhBytesToPub
-- Convert ScrubbedBytes
to a public keydhSecToBytes
-- Convert a private key to ScrubbedBytes
dhBytesToPair
-- Convert ScrubbedBytes
to a (private, public) key pairThe following functions are found in Crypto.Noise
:
remoteStaticKey
-- For handshake patterns where the remote party's static key is transmitted, this function
can be used to retrieve it. This allows for the creation of public key-based access-control lists.
handshakeComplete
-- Returns True
if the handshake is complete.
processPSKs
-- This function repeatedly applies PSKs to a NoiseState until the list of PSKs becomes empty
or the handshake pattern stops asking for PSKs.
handshakeHash
-- Retrieves the h
value associated with the conversation's SymmetricState. This value is
intended to be used for channel binding. For example, the initiator might cryptographically sign this value
as part of some higher-level authentication scheme. See section 11.2 of the protocol for details.
rekeySending
and rekeyReceiving
-- Rekeys the given NoiseState according to section 11.3 of the protocol.
All combinations of the following handshake parameters are officially supported and covered by the unit tests:
Patterns
Ciphers
Curves
Hashes
Test vectors can be generated and verified using the vectors
program. It accepts no arguments. When run,
it will check for the existence of vectors/cacophony.txt
within the current working directory. If it is not
found, it is generated. If it is found, it is verified. All files within the vectors/
directory (regardless
of their name) are also verified. Note that this program can only generate and verify vectors whose handshake
patterns are pre-defined in this library.
If the built-in handshake patterns are insufficient for your application, you can define your own. Note that this should be done with care.
Example:
noiseFOOpsk0 :: HandshakePattern
noiseFOOpsk0 = handshakePattern "FOOpsk0" $
preInitiator s *>
preResponder s *>
initiator (psk *> e *> es *> ss) *>
responder (e *> ee *> se)
HandshakePattern
s can be validated for compliance as described in sections 7.1 and 9.3 of the protocol:
λ> let noiseBAD = handshakePattern "BAD" $ preResponder ss *> initiator (e *> se *> e)
[DHInPreMsg (0,0),InitMultipleETokens (1,2),InitSecretNotRandom (1,3)]
λ> validateHandshakePattern noiseKKpsk0
[]
See the Crypto.Noise.Validation
module for details.
Vectors generated by the vector program are formatted as minified JSON. This python script takes the path to a vector file as an argument and reformats it so that it conforms to the style specified on the Noise Wiki.
This program acts as a kind of REPL for Noise messages. It supports sending and receiving messages via UDP or via a pipe to a shell command.
All messages transmitted via a pipe are expected to be prepended by a two byte big-endian length.