Wye's are static at the moment, and serve as little more than stationary set pieces for the level geometry.
The geometry of a Wye should sink below the surface of the water. Once they reach a certain depth, the "game over" state is triggered in the game manager.
There should also be a zone in the exit gates at the top of the wye, which when entered will trigger the "mission success" state in the game manager.
Wye's are static at the moment, and serve as little more than stationary set pieces for the level geometry.
The geometry of a Wye should sink below the surface of the water. Once they reach a certain depth, the "game over" state is triggered in the game manager.
There should also be a zone in the exit gates at the top of the wye, which when entered will trigger the "mission success" state in the game manager.