Closed hatfield-c closed 4 years ago
The enemy ships will need to implement their own version of the health manager, which determines the health of their ship based on the number of hunks rather than the state of its crew.
When a hunk threshold is reached the ship will die.
This issue is complete, and ready for QA.
The QA:
This has passed QA.
The enemy ships will need to implement their own version of the health manager, which determines the health of their ship based on the number of hunks rather than the state of its crew.
When a hunk threshold is reached the ship will die.