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hclivess
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epicenclaves
Epic Enclaves is a captivating medieval fantasy RPG that immerses you in a realm of magic, valor, and epic quests. Create your unique character and embark on a journey through enchanted forests, ancient castles, and treacherous dungeons.
https://epicenclaves.com
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backend chunking for performance
#70
hclivess
opened
2 hours ago
0
make exp bonuses dependent on training as in ultimaonline (bonus hp bonus damage require training that decreases over time)
#69
hclivess
opened
1 day ago
0
add recipes
#68
hclivess
opened
3 days ago
0
add alchemy, healing pots - inventory items based on recipes
#67
hclivess
opened
3 days ago
0
hidden treasures - action button "look for cues" (pond?) after several cues are collected, give player location to dig at
#66
hclivess
opened
3 days ago
0
make context menu multi-user
#65
hclivess
opened
3 days ago
1
fix exclamation mark - it appears over random users
#64
hclivess
closed
3 days ago
0
add outpost to counter siege (aoe + automatic turn attack)
#63
hclivess
closed
4 days ago
0
add palisades
#62
hclivess
closed
4 days ago
0
add a system of vassalage
#61
hclivess
opened
6 days ago
0
add objective scores like exp per alive
#60
hclivess
opened
6 days ago
0
make pop limit calc dynamic
#59
hclivess
closed
3 days ago
2
spawn points
#58
hclivess
opened
6 days ago
0
attack blocking /evasion mechanic
#57
hclivess
closed
4 days ago
0
miss chance for creatures
#56
hclivess
closed
4 days ago
0
charge system - trigger every x attacks
#55
hclivess
opened
1 week ago
0
item enchanting / slotting
#54
hclivess
opened
1 week ago
0
split players db into individual dicts
#53
hclivess
closed
1 week ago
1
add a cost of exp to revive
#52
hclivess
opened
1 week ago
0
make higher level buildings have more efficient garrison
#51
hclivess
opened
1 week ago
0
dragon whelp bugged (keep open)
#50
hclivess
closed
4 days ago
0
investigate pvp vulnerability
#49
hclivess
closed
1 week ago
1
add study of special attack moves
#48
hclivess
opened
2 weeks ago
0
add mounts
#47
hclivess
opened
2 weeks ago
1
realtime updates with js
#46
hclivess
opened
2 weeks ago
0
fight compat with mobile
#45
hclivess
closed
4 days ago
0
context menu for actions on map
#44
hclivess
closed
1 week ago
0
player centering issue
#43
hclivess
closed
2 weeks ago
0
api callbacks for fluent state-based combat with mid-combat options
#42
hclivess
opened
3 weeks ago
3
encapsulate actions
#41
hclivess
closed
2 weeks ago
4
encapsulate descriptions
#40
hclivess
closed
2 weeks ago
4
real deal
#39
hclivess
closed
3 weeks ago
1
Dev
#38
hclivess
closed
3 weeks ago
0
dragon_whelp details
#37
hclivess
closed
3 weeks ago
0
ideas.txt
#36
hclivess
opened
3 weeks ago
0
Valenthis is not unqiue
#35
hclivess
closed
2 weeks ago
0
nft handling design
#34
hclivess
opened
9 months ago
1
add monster level as dmg multiplier
#33
hclivess
closed
3 weeks ago
0
add mor monsters and add bosses, add armor for scaling
#32
hclivess
closed
2 weeks ago
0
base damage in user dict (for research upgrades)
#31
hclivess
closed
2 weeks ago
0
add "destroy" button for buildings
#30
hclivess
closed
1 week ago
0
add dungeons (portals to other maps)
#29
hclivess
closed
3 days ago
0
elemental attack types and resistances
#28
hclivess
opened
12 months ago
0
better resource dynamics
#27
hclivess
closed
3 days ago
1
add an option to register blockchain addresses
#26
hclivess
closed
9 months ago
0
fog of war
#25
hclivess
closed
3 weeks ago
0
stats page
#24
hclivess
closed
12 months ago
1
crit for weapons (base stat and other base changes)
#23
hclivess
closed
12 months ago
2
special units
#22
hclivess
closed
3 days ago
0
spawn ememies in herds not solo
#21
hclivess
closed
1 year ago
1
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