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hecomi
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uWindowCapture
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
https://tips.hecomi.com/entry/2021/04/30/230322
MIT License
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Mouse cursor capture only updates position if cursor is on the main display
#15
Xiexe
closed
4 years ago
1
(Feature suggestion) Multi-core window capture
#14
CurtisVL
closed
5 years ago
2
DPI scaling issue when moving window between 2 monitors with separate scaling
#13
CurtisVL
closed
4 years ago
2
Some windows block the window capture from changing
#12
CurtisVL
closed
4 years ago
2
onWindowChangedイベントでwindow.widthやwindow.heightなどが変更前の値になる
#11
gtk2k
closed
5 years ago
5
onWindowChangedが毎フレーム発生してしまう
#10
gtk2k
closed
5 years ago
2
uWindowCapture.logファイルの出力制御について
#9
gtk2k
closed
5 years ago
8
Desktop情報取得のタイミング
#8
gtk2k
closed
5 years ago
1
Texture becomes white when attaching component by AddComponent
#7
hecomi
opened
5 years ago
0
(Feature suggestion) Ability to flip texture
#6
CurtisVL
closed
5 years ago
4
UwcWindowUtil patch code
#5
nagoya0
closed
6 years ago
1
Some child windows have extra buffer area.
#4
hecomi
closed
5 years ago
1
UWP apps are displayed with wrong sizes.
#3
hecomi
closed
6 years ago
0
large memory leak.
#2
hecomi
closed
6 years ago
1
Hung up when stopping in editor
#1
hecomi
closed
7 years ago
0
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