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hecrj
/
coffee
An opinionated 2D game engine for Rust
https://docs.rs/coffee
MIT License
1.08k
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Use FnOnce for Task
#97
Ralith
closed
4 years ago
1
TICKS_PER_SECOND = 0 pegs the CPU
#96
Ralith
closed
4 years ago
1
Add rectangle example
#95
memoryruins
closed
4 years ago
0
Thoughts on pulling the wgpu backend out of coffee into a crate that iced can use?
#94
lachlansneff
closed
5 years ago
1
Direct spritesheet support
#93
BobG1983
closed
1 month ago
4
Submit graphics operations before reading a canvas
#92
hecrj
closed
5 years ago
0
Dead link in Timer Doc
#91
vinceniko
closed
5 years ago
1
Promote `Mesh` indices from `u16` to `u32`
#90
hecrj
closed
5 years ago
0
Exporting as Image
#89
vinceniko
closed
5 years ago
10
Rewrite and integrate `ui` module with `iced`
#88
hecrj
opened
5 years ago
2
Max Number of Shapes Renderable with Mesh
#87
vinceniko
closed
5 years ago
10
Game crashes when minimizing
#86
Songtronix
opened
5 years ago
1
Fix example in README.md
#85
Songtronix
closed
5 years ago
3
Implement an `Image` widget
#84
debris
closed
5 years ago
0
Implement a `ProgressBar` widget
#83
debris
closed
5 years ago
2
Migrate to GitHub CI
#82
hecrj
closed
5 years ago
0
Fix validation error on `wgpu` triangle pipeline
#81
hecrj
closed
5 years ago
0
Integration tests for `graphics`
#80
hecrj
closed
5 years ago
0
Add `Game::is_finished` and support graceful quits
#79
hecrj
closed
5 years ago
0
Add Transformation::transform_point/vector and inverse. Add From/Into…
#78
PvdBerg1998
closed
5 years ago
1
Color improvements
#77
PvdBerg1998
closed
5 years ago
8
Additional functionality for Transformation
#76
PvdBerg1998
closed
5 years ago
0
Framerate low for a few seconds with opengl backend
#75
PvdBerg1998
opened
5 years ago
3
Color improvements
#74
PvdBerg1998
closed
5 years ago
3
Update README.md
#73
artvinn
closed
5 years ago
0
Allow passing external configuration to `Game::new` through `Game::run`
#72
hecrj
opened
5 years ago
0
Composing Input types
#71
DarkDrek
opened
5 years ago
6
Coffee + specs
#70
twe4ked
closed
5 years ago
3
Split KeyboardAndMouse
#69
DarkDrek
closed
5 years ago
0
Split `Keyboard` and `Mouse` into `Keyboard` and `Mouse` structs
#68
hecrj
closed
5 years ago
0
Track more inputs in KeyboardAndMouse
#67
DarkDrek
closed
5 years ago
0
Improve `Task` consistency
#66
hecrj
closed
5 years ago
0
Implement a built-in `Gamepad` input handler
#65
hecrj
opened
5 years ago
0
Improve `KeyboardAndMouse` input handler
#64
hecrj
closed
5 years ago
1
Web support
#63
hecrj
opened
5 years ago
1
Update `winit` and `wgpu`
#62
hecrj
closed
4 years ago
1
Should Task::new expect a result?
#61
DanCardin
closed
5 years ago
1
Update `wgpu` backend to latest API
#60
hecrj
closed
5 years ago
0
Allow to gracefully quit the game on demand
#59
hecrj
closed
5 years ago
1
Fix wayland surface resizing
#58
trimental
closed
5 years ago
3
Custom shader support?
#57
ozkriff
opened
5 years ago
3
0.3.0
#56
hecrj
closed
5 years ago
0
Rename `Font::load` to `Font::load_from_bytes`
#55
hecrj
closed
5 years ago
0
Introduce more loading screens
#54
hecrj
opened
5 years ago
0
Remove `position` argument from `Batch::draw`
#53
hecrj
closed
5 years ago
0
Implement `Element::explain`
#52
hecrj
closed
5 years ago
0
Fix `Font::measure` and `Text` widget
#51
hecrj
closed
5 years ago
0
Mesh support
#50
hecrj
closed
5 years ago
1
Create game examples
#49
hecrj
opened
5 years ago
1
Implement an `Image` widget
#48
hecrj
closed
5 years ago
0
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