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hecrj
/
wgpu_glyph
A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)
https://docs.rs/wgpu_glyph
MIT License
441
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77
forks
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Update wgpu to 0.19 and winit to 0.29
#107
LukasKalbertodt
closed
4 months ago
1
The published version wgpu dependency version mismatching
#106
erihsu
closed
5 months ago
2
update to wgpu 0.18
#105
Calcoph
closed
8 months ago
0
wgpu 0.16 -> 0.17
#104
sotrh
closed
9 months ago
1
Comparison with glyphon crate.
#103
vituluss
opened
11 months ago
0
Bug: wgpu_glyph renders gibberish psuedo-glyphs when used with ANGLE and or OpenGL backend on ARM OSX
#102
maxall41
opened
1 year ago
0
Wgpu 0.16
#101
Davidster
closed
1 year ago
1
Update wgpu to 0.15.1
#100
larsjarlvik
closed
1 year ago
1
No support for resolve_target?
#99
AndriBaal
opened
1 year ago
0
Updated to wgpu 0.15
#98
olofwalker
closed
1 year ago
1
Broken Documentation links?
#97
EggShark
opened
1 year ago
0
Add support for outlined text.
#96
aweinstock314
opened
1 year ago
1
Upgrade wgpu to 0.15
#95
sconybeare
closed
1 year ago
1
Update wgpu and winit
#94
terrarier2111
closed
1 year ago
1
Alignment/Positioning doesn't work correctly
#93
terrarier2111
opened
1 year ago
0
Stoke text
#92
MarcAntoine-Arnaud
opened
1 year ago
0
Add support for passing a multisample state
#91
wohe
closed
1 year ago
1
Background color
#90
MarcAntoine-Arnaud
closed
1 year ago
0
update `wgpu` to `0.13`
#89
Cupnfish
closed
2 years ago
1
Depth example doesn't show anything on macOS
#88
jkelleyrtp
opened
2 years ago
1
Font weight problem
#87
ghost
closed
2 years ago
2
Get bounding box of drawn text
#86
ghost
closed
2 years ago
2
Wrong Render Result for SourceHanSerif fonts
#85
Nalleyer
opened
2 years ago
0
Fix shader compile error for recent Tint update (wasm32, chrome)
#84
madmaxio
closed
2 years ago
1
Update wgpu 0.12
#83
PolyMeilex
closed
2 years ago
2
Update to wgpu 0.12
#82
madmaxio
closed
2 years ago
2
Latest release fails with validation error using wgpu 0.11.1
#81
hannobraun
closed
2 years ago
2
Make wgpu_glyph work on Chrome
#80
Bobo1239
closed
2 years ago
0
Add default branch to wgsl switch
#79
Bobo1239
closed
2 years ago
0
Broken text rendering on wasm32 target in Firefox
#78
pacmancoder
opened
2 years ago
5
Re-export OwnedSection and OwnedText from glyph_brush
#77
foltik
closed
2 years ago
0
Switched to Queue based rendering
#76
genusistimelord
closed
1 year ago
8
Updated to wgpu 0.11
#75
genusistimelord
closed
2 years ago
0
Stroked text?
#74
UE2020
opened
2 years ago
0
Update to wgpu 0.10
#73
rukai
closed
2 years ago
1
add support for MSAA
#72
konall
closed
1 year ago
1
Owned Types
#71
wiogit
closed
2 years ago
0
Update `wgpu` to `0.9`
#70
PolyMeilex
closed
3 years ago
0
Use Queue instead of StagingBelt for buffer/texture writes.
#69
profan
closed
2 years ago
6
repeatedly blinks
#68
ElhamAryanpur
opened
3 years ago
1
Update `wgpu` to `0.8`
#67
agausmann
closed
3 years ago
5
Slight inconsistency between generated images
#66
murtyjones
opened
3 years ago
1
error: could not compile `wgpu`
#65
imokoi
closed
3 years ago
0
Multi line text can cause validation error if scale factor != 1
#64
thenlevy
closed
3 years ago
1
ported shader to wgsl + updated wgpu version
#63
adamnemecek
closed
3 years ago
0
Upgrade to latest for wgpu
#62
Dispersia
closed
3 years ago
4
Glyph rendering issues with GL backend
#61
Anton-4
closed
3 years ago
1
Fix stale section_hasher doc default hasher comment
#60
nico-abram
closed
3 years ago
0
Wasm support?
#59
smolck
opened
3 years ago
3
Way to get font name
#58
crowlKats
closed
3 years ago
0
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