Type-safe. Such things as improperly typed variants, non-exhaustive pattern matching, and invalid field access are caught at compile-time.
Portable. Everything you need is a standard-conforming C99 compiler; neither the standard library, nor compiler/platform-specific functionality or VLA are required.
Predictable. Datatype99 comes with formal code generation semantics, meaning that the generated data layout is guaranteed to always be the same.
Comprehensible errors. Datatype99 is resilient to bad code.
Battle-tested. Datatype99 is used at OpenIPC to develop real-time streaming software for IP cameras; this includes an RTSP 1.0 implementation along with ~50k lines of private code.
Datatype99 consists of one header file datatype99.h
and one dependency Metalang99. To use it in your project, you need to:
datatype99
and metalang99/include
to your include directories.-ftrack-macro-expansion=0
(GCC) or -fmacro-backtrace-limit=1
(Clang) to avoid useless macro expansion errors.If you use CMake, the recommended way is FetchContent
:
include(FetchContent)
FetchContent_Declare(
datatype99
URL https://github.com/hirrolot/datatype99/archive/refs/tags/v1.2.3.tar.gz # v1.2.3
)
FetchContent_MakeAvailable(datatype99)
target_link_libraries(MyProject datatype99)
# Disable full macro expansion backtraces for Metalang99.
if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
target_compile_options(MyProject PRIVATE -fmacro-backtrace-limit=1)
elseif(CMAKE_C_COMPILER_ID STREQUAL "GNU")
target_compile_options(MyProject PRIVATE -ftrack-macro-expansion=0)
endif()
(By default, datatype99/CMakeLists.txt
downloads Metalang99 v1.13.2 from the GitHub releases; if you want to override this behaviour, you can do so by invoking FetchContent_Declare
earlier.)
Optionally, you can precompile headers in your project that rely on Datatype99. This will decrease compilation time, because the headers will not be compiled each time they are included.
Happy hacking!
Put simply, Datatype99 is just a syntax sugar over tagged unions; the only difference is that it is more safe and concise. For example, to represent a binary tree, you would normally write something like this:
typedef struct {
struct BinaryTree *lhs;
int x;
struct BinaryTree *rhs;
} BinaryTreeNode;
typedef struct {
enum { Leaf, Node } tag;
union {
int leaf;
BinaryTreeNode node;
} data;
} BinaryTree;
To avoid this boilerplate, you can use Datatype99:
datatype(
BinaryTree,
(Leaf, int),
(Node, BinaryTree *, int, BinaryTree *)
);
Say you want to sum all nodes and leafs in your binary tree. Then you may write something like this:
int sum(const BinaryTree *tree) {
switch (tree->tag) {
case Leaf:
return tree->data.leaf;
case Node:
return sum(tree->data.node.lhs) + tree->data.node.x + sum(tree->data.node.rhs);
}
// Invalid input (no such variant).
return -1;
}
... but what if you accidentally access tree->data.node
after case Leaf:
? Your compiler would not warn you, thus resulting in a business logic bug.
With Datatype99, you can rewrite sum
as follows, using a technique called pattern matching:
int sum(const BinaryTree *tree) {
match(*tree) {
of(Leaf, x) return *x;
of(Node, lhs, x, rhs) return sum(*lhs) + *x + sum(*rhs);
}
// Invalid input (no such variant).
return -1;
}
of
gives you variables called bindings: x
, lhs
, or rhs
. This design has a few neat aspects:
Node
are invisible after of(Leaf, x)
and vice versa, so compilation will fail to proceed if you access them inappropriately.tree
; in order to obtain a value, you can dereference them, as shown in the example: return *x;
.The last thing unmentioned is how you construct variants. Internally, Datatype99 generates inline static
functions called value constructors; you can use them as follows:
BinaryTree leaf5 = Leaf(5);
BinaryTree leaf7 = Leaf(7);
BinaryTree node = Node(&leaf5, 123, &leaf7);
Finally, just a few brief notes about pattern matching:
otherwise { ... }
at the end of match
._
: of(Foo, a, b, _, d)
.break
/continue
inside statements provided to of
and ifLet
; use goto
labels instead.Congratulations, this is all you need to know to write most of the stuff! If you feel fancy, you can also introspect your types at compile-time; see examples/derive/
for the examples.
Having a well-defined semantics of the macros, you can write an FFI which is quite common in C.
<datatype> ::= "datatype(" [ <derive-clause> "," ] <datatype-name> { "," <variant> }+ ")" ;
<record> ::= "record(" [ <derive-clause> "," ] <record-name> { "," <field> }* ")" ;
<datatype-name> ::= <ident> ;
<record-name> ::= <ident> ;
<variant> ::= "(" <variant-name> { "," <type> }* ")" ;
<field> ::= "(" <type> "," <field-name> ")" ;
<variant-name> ::= <ident> ;
<field-name> ::= <ident> ;
<derive-clause> ::= "derive(" <deriver-name> { "," <deriver-name> }* ")" ;
<deriver-name> ::= <ident> ;
<match> ::= "match(" <lvalue> ") {" { <of> }* [ <otherwise> ] "}" ;
<matches> ::= "MATCHES(" <expr> "," <ident> ")" ;
<if-let> ::= "ifLet(" <lvalue> "," <variant-name> "," <ident> { "," <ident> }* ")" <stmt> ;
<of> ::= "of(" <variant-name> { "," <ident> }* ")" <stmt> ;
<otherwise> ::= "otherwise" <stmt> ;
(It might be helpful to look at the generated data layout of examples/binary_tree.c
.)
datatype
typedef struct <datatype-name> <datatype-name>;
<type>
ranges over a corresponding variant's types):typedef struct <datatype-name><variant-name> {
<type>0 _0;
...
<type>N _N;
} <datatype-name><variant-name>;
<datatype-name><variant-name>
are generated:typedef <type>0 <variant-name>_0;
...
typedef <type>N <variant-name>_N;
typedef struct <datatype-name> <variant-name>SumT;
typedef enum <datatype-name>Tag {
<variant-name>0Tag, ..., <variant-name>NTag
} <datatype-name>Tag;
typedef union <datatype-name>Variants {
char dummy;
<datatype-name><variant-name>0 <variant-name>0;
...
<datatype-name><variant-name>N <variant-name>N;
} <datatype-name>Variants;
struct <datatype-name> {
<datatype-name>Tag tag;
<datatype-name>Variants data;
};
inline static <datatype-name> <variant-name>(/* ... */) { /* ... */ }
If the variant has no parameters, this function will take void
and initialise .data.dummy
to '\0'
; otherwise, it will take the corresponding variant parameters and initialise the result value as expected.
derive(...)
is invoked sequentially, from left to right, asML99_call(DATATYPE99_DERIVE_##<deriver-name>I, v(<datatype-name>), variants...)
where
<deriver-name>I
corresponds to a Metalang99-compliant macro of the form #define DATATYPE99_DERIVE_##<deriver-name>I_IMPL(name, variants) /* ... */
.variants...
is a list of variants represented as two-place tuples: (<variant-name>, types...)
, where
types...
is a list of types of the corresponding variant.Put simply, a deriver is meant to generate something global for a sum type, like interface implementations or almost any other stuff. In terms of Rust, you can think of it as of the derive
attribute.
record
record
represents a record type: it is simply a struct
for which the derivation process is defined.
typedef struct <record-name> {
// Only if <record-name> has no fields:
char dummy;
<type>0 <field-name>0;
...
<type>N <field-name>N;
} <record-name>;
derive(...)
is invoked sequentially, from left to right, asML99_call(DATATYPE99_RECORD_DERIVE_##<deriver-name>I, v(<record-name>), fields...)
where
<deriver-name>I
corresponds to a Metalang99-compliant macro of the form #define DATATYPE99_RECORD_DERIVE_##<deriver-name>I_IMPL(name, fields) /* ... */
.fields...
is a list of fields represented as two-place tuples: (<type>, <field-name>)
. If a record contains no fields, the list would consist only of (char, dummy)
.match
match
has the expected semantics: it sequentially tries to match the given instance of a sum type against the given variants, and, if a match has succeeded, it executes the corresponding statement and moves down to the next instruction (match(val) { ... } next-instruction;
). If all the matches have failed, it executes the statement after otherwise
and moves down to the next instruction.
A complete match
construct results in a single C statement.
of
of
accepts a matched variant name as a first argument and the rest of arguments comprise a comma-separated list of bindings.
_
is ignored._
stands for a pointer to a corresponding data of the variant (e.g., let there be (Foo, T1, T2)
and of(Foo, x, y)
, then x
has the type T1 *
and y
is T2 *
).There can be more than one _
binding, however, non-_
bindings must be distinct.
To match an empty variant, write of(Bar)
.
MATCHES
MATCHES
just tests an instance of a sum type for a given variant. If the given instance corresponds to the given variant, it expands to truthfulness, otherwise it expands to falsehood.
matches
DEPRECATED: use MATCHES
instead.
ifLet
ifLet
tries to match the given instance of a sum type against the given variant, and, if a match has succeeded, it executes the corresponding statement.
Think of ifLet(<expr>, <variant-name>, vars...) { /* ... */ }
as of an abbreviation of
match(<expr>) {
of(<variant-name>, vars...) { /* ... */ }
otherwise {}
}
A complete ifLet
construct results in a single C statement.
The unit type UnitT99
represents the type of a single value, unit_v99
(it should not be assigned to anything else). These are defined as follows:
typedef char UnitT99;
static const UnitT99 unit_v99 = '\0';
If DATATYPE99_NO_ALIASES
remains undefined prior to #include <datatype99.h>
, UnitT99
and unit_v99
are also accessible through object-like macros UnitT
& unit_v
.
You can pass named arguments to a deriver; these are called derive helper attributes. They must be specified as object-like macros of the form:
#define <variant-name>_<namespace>_<attribute-name> attr(/* attribute value */)
where <namespace>
is either <datatype-name>
/<record-name>
or <variant-name>
/<field-name>
for datatype
/record
-specific and variant/field-specific attributes, respectively.
To manipulate derive helper attributes, there are a few predefined macros:
DATATYPE99_attrIsPresent
/DATATYPE99_ATTR_IS_PRESENT
Accepts an attribute name and checks if it is present or not. It can be used to check the presence of an optional attribute.
DATATYPE99_attrValue
/DATATYPE99_ATTR_VALUE
Accepts an attribute name extracts its value. A provided attribute must be present.
DATATYPE99_assertAttrIsPresent
Accepts an attribute name and emits a fatal error if the attribute is not present, otherwise results in emptiness. It can be used for mandatory attributes.
(The naming convention here is the same as of Metalang99.)
The macros DATATYPE99_MAJOR
, DATATYPE99_MINOR
, DATATYPE99_PATCH
, DATATYPE99_VERSION_COMPATIBLE(x, y, z)
, and DATATYPE99_VERSION_EQ(x, y, z)
have the same semantics as of Metalang99.
For each macro using ML99_EVAL
, Datatype99 provides its Metalang99-compliant counterpart which can be used inside derivers and other Metalang99-compliant macros:
Macro | Metalang99-compliant counterpart |
---|---|
datatype |
DATATYPE99_datatype |
record |
DATATYPE99_record |
of |
DATATYPE99_of |
ifLet |
DATATYPE99_ifLet |
(An arity specifier and desugaring macro are provided for each of the above macros.)
dummy
which generates nothing. It is defined both for record and sum types.If you use Clang-Format, cancel formatting for a datatype
definition using // clang-format off
& // clang-format on
to make it look prettier, as in the examples.
#undef
derive helper attributesAlways #undef
derive helper attributes after a corresponding datatype
definition not to pollute your namespace.
If the meaning of variant parameters is not clear from the context, give them descriptive names. This can be achieved in several ways:
// 1. Define type aliases to variant parameters.
typedef double XCoordinate;
typedef double YCoordinate;
typedef double Width;
typedef double Height;
datatype(
Shape,
(Point, XCoordinate, YCoordinate),
(Rectangle, Width, Height)
);
// 2. Define separate structures.
typedef struct {
double x, y;
} Point;
typedef struct {
double width, height;
} Rectangle;
datatype(
Shape,
(MkPoint, Point),
(MkRectangle, Rectangle)
);
Comparison:
MkPoint(x, y)
instead of MkPoint((Point){x, y})
.__attribute__ ((__packed__))
, etc.break
/continue
Do not use break
/continue
inside a statement provided to of
/ifLet
but outside of any for
/while
loops in that statement. For example, this code is fine:
match(x) {
of(Foo, a, b, c) {
for (int i = 0; i < 10; i++) {
continue;
}
}
}
But this code is not fine:
for (int i = 0; i < 10; i++) {
match(x) {
of(Foo, a, b, c) {
if (a == 7) { break; }
continue;
}
}
}
To make it valid, you can rewrite it as follows:
for (int i = 0; i < 10; i++) {
match(x) {
of(Foo, a, b, c) {
if (a == 7) { goto my_break; }
goto my_continue;
}
}
// Datatype99 prohibits top-level `break`/`continue`.
my_continue:;
}
my_break:;
To specify an array as a variant parameter, you must put it into a separate struct
; see examples/array_in_variant.c
.
Bindings introduced by of
are always mutable, so make sure you do not mutate them if the value passed to match
is qualified as const
.
Thanks to Rust and ML for their implementations of sum types.
DATATYPE99_MAJOR
, DATATYPE99_MINOR
, and DATATYPE99_PATCH
in datatype99.h
.CHANGELOG.md
.A: There is a lot of software written in plain C that can benefit from Datatype99; C is #1 programming language as of 2020, according to TIOBE. People use C due to technical and social reasons:
Datatype99 can be seamlessly integrated into existing codebases written in pure C -- just #include <datatype99.h>
and you are ready to go. On the other hand, other languages force you to separate native C files from their sources, which is clearly less convenient.
In some environments, developers strick to pure C for historical reasons (e.g., embedded devices, Linux and other operating systems).
C has a stable ABI which is vital for some projects (e.g., plugin systems such as MetaCall).
C is a mature language with a complete specification and a plenitude of libraries. Rust has no complete specification, and Zig is not yet production-ready. I know a few stories when these two languages were rejected for new projects, and I can understand this decision.
Historically, C has been targeting nearly all platforms. This is not the case with Rust, which depends on LLVM as for now.
Your company obligates you to use C.
Etc.
See also:
Overall, if you can afford a more modern/high-level language, I encourage you to do so instead of using old C. However, many people do not have this possibility (or it would be too costly).
A: See Metalang99's README >>.
A: In short, datatype
expands to a tagged union with value constructors; match
expands to a switch statement. To generate all this stuff, Metalang99 is used, a preprocessor metaprogramming library.
More on it in "Compiling Algebraic Data Types in Pure C99".
A: Yes, C++11 and onwards is supported.
A: Metalang99 is a functional language for metaprogramming, whereas Datatype99 is an implementation of algebraic data types written in this language.
A: Some kinds of syntactic errors are detected by the library itself:
Bar(int)
instead of (Bar, int)
[playground.c
]
datatype(A, (Foo, int), Bar(int));
[/bin/sh
]
$ gcc playground.c -Imetalang99/include -Idatatype99 -ftrack-macro-expansion=0
playground.c:3:1: error: static assertion failed: "ML99_assertIsTuple: Bar(int) must be (x1, ..., xN)"
3 | datatype(A, (Foo, int), Bar(int));
| ^~~~~~~~
[playground.c
]
datatype(A, (Foo, int) (Bar, int));
[/bin/sh
]
$ gcc playground.c -Imetalang99/include -Idatatype99 -ftrack-macro-expansion=0
playground.c:3:1: error: static assertion failed: "ML99_assertIsTuple: (Foo, int) (Bar, int) must be (x1, ..., xN), did you miss a comma?"
3 | datatype(A, (Foo, int) (Bar, int));
| ^~~~~~~~
[playground.c
]
datatype(A, (Foo, int), (Bar, int), /* trailing comma is prohibited */);
[/bin/sh
]
$ gcc playground.c -Imetalang99/include -Idatatype99 -ftrack-macro-expansion=0
playground.c:3:1: error: static assertion failed: "ML99_assertIsTuple: must be (x1, ..., xN)"
3 | datatype(A, (Foo, int), (Bar, int), /* trailing comma is prohibited */);
| ^~~~~~~~
(For better diagnostics, use the latest Metalang99.)
The others are understandable as well:
datatype
[playground.c
]
datatype(Foo, (FooA, NonExistingType));
[/bin/sh
]
playground.c:3:1: error: unknown type name ‘NonExistingType’
3 | datatype(
| ^~~~~~~~
playground.c:3:1: error: unknown type name ‘NonExistingType’
playground.c:3:1: error: unknown type name ‘NonExistingType’
match
[playground.c
]
match(*tree) {
of(Leaf, x) return *x;
// of(Node, lhs, x, rhs) return sum(*lhs) + *x + sum(*rhs);
}
[/bin/sh
]
playground.c: In function ‘sum’:
playground.c:6:5: warning: enumeration value ‘NodeTag’ not handled in switch [-Wswitch]
6 | match(*tree) {
| ^~~~~
of
[playground.c
]
match(*tree) {
of(Leaf, x, excess) return *x;
of(Node, lhs, x, rhs) return sum(*lhs) + *x + sum(*rhs);
}
[/bin/sh
]
playground.c: In function ‘sum’:
playground.c:15:9: error: unknown type name ‘Leaf_1’; did you mean ‘Leaf_0’?
15 | of(Leaf, x, excess) return *x;
| ^~
| Leaf_0
playground.c:15:9: error: ‘BinaryTreeLeaf’ has no member named ‘_1’; did you mean ‘_0’?
15 | of(Leaf, x, excess) return *x;
| ^~
| _0
[playground.c
]
BinaryTree tree = Leaf("hello world");
[/bin/sh
]
playground.c: In function ‘main’:
playground.c:18:28: warning: passing argument 1 of ‘Leaf’ makes integer from pointer without a cast [-Wint-conversion]
18 | BinaryTree tree = Leaf("hello world");
| ^~~~~~~~~~~~~
| |
| char *
playground.c:6:1: note: expected ‘int’ but argument is of type ‘char *’
6 | datatype(
| ^~~~~~~~
[playground.c
]
int sum(const BinaryTree *tree) {
match(*tree) {
of(Leaf, x) return x; // x is int *
of(Node, lhs, x, rhs) return sum(*lhs) + *x + sum(*rhs);
}
}
[/bin/sh
]
playground.c: In function ‘sum’:
playground.c:17:28: warning: returning ‘Leaf_0 *’ {aka ‘int *’} from a function with return type ‘int’ makes integer from pointer without a cast [-Wint-conversion]
17 | of(Leaf, x) return x; // x is int *
| ^
From my experience, nearly 95% of errors make sense.
If an error is not comprehensible at all, try to look at generated code (-E
). Hopefully, the code generation semantics is formally defined so normally you will not see something unexpected.
A: VS Code automatically enables suggestions of generated types but, of course, it does not support macro syntax highlighting.
A: Datatype99 is known to work on these compilers:
warning: control reaches end of non-void function [-Wreturn-type]
This warning happens when you try to return control from within a match
statement, and your compiler thinks that not all hypothetical variants are handled. For example:
datatype(MyType, (Foo), (Bar));
int handle(MyType val) {
match(val) {
of(Foo) return 5;
of(Bar) return 7;
}
}
The above code may seem perfect at first glance, but in fact, it is not. The reason is this: match(val)
boils down to switch(val.tag)
under the hood, with val.tag
being an ordinary C enumeration consisting of the variants Foo
and Bar
. But what if a caller provides us with neither Foo
nor Bar
, but with something like 42
(not a valid variant)? Since enum
is merely another way to give integers names, a compiler would not complain on the caller site. However, on the callee site, we would have the warning:
test.c: In function ‘handle’:
test.c:10:1: warning: control reaches end of non-void function [-Wreturn-type]
10 | }
| ^
The solution is to either panic or return some error-signaling code, like this:
int handle(MyType val) {
match(val) {
of(Foo) return 5;
of(Bar) return 7;
}
// Invalid input (no such variant).
return -1;
}
See issue #9.